Files
wwdpublic/Content.Shared/Chat/ChatChannel.cs
PHCodes 93c3b03b11 Psionics (#44)
* Psionics

It's a ton of stuff relating to the basic Psionics system and all the powers.

I'm saving this as a bit of a sanity check before moving forward.

Left to do:
1. Implementing the Psionic faction so that the chat works as intended.
2. Adding the start-state cooldown timers to the actions.

* Cleaned up everything with the word 'Psionic' on it.

Got the psionic chat working. Got some other stuff working

* Some final psionic cleanup.

The last batch of content.

* Update RobustToolbox

* rebased

* Revert "Update RobustToolbox"

This reverts commit c0cf35d03f828f6ccfeb05fcffd91cf074818fc9.

* Update RobustToolbox

* Revert "Update RobustToolbox"

This reverts commit c4dc828df7912e063ea856b2a83a790bc88d1e09.

* Update RobustToolbox

* Psionics

It's a ton of stuff relating to the basic Psionics system and all the powers.

I'm saving this as a bit of a sanity check before moving forward.

Left to do:
1. Implementing the Psionic faction so that the chat works as intended.
2. Adding the start-state cooldown timers to the actions.

* Cleaned up everything with the word 'Psionic' on it.

Got the psionic chat working. Got some other stuff working

* Some final psionic cleanup.

The last batch of content.

* rebased

* Cleaned up everything with the word 'Psionic' on it.

Got the psionic chat working. Got some other stuff working

* Broken Commit

With these changes in place, the unit does not work. Recording them so i don't lose my work.

* Brings it All Together.

Dawn of the final Commit. Rebase completed.

* Update RobustToolbox

* Changed 'Station Events' to 'StationEvents' and cleaned up the Delta-V Events.yml file of duplicate events.

* Delete ghost_roles.yml

Duplicate.

* Update familiars.yml

* Update familiars.yml

* Update GlimmerReactiveSystem.cs

* Makes tinfoil hats craftable.

* Decided I'm not dealing with adding fugitives or Glimmer Wisps right now.

* Psionic invisibility won't work now that Eye component exists. Or at least, the integrator test won't psas.

* Update special.yml

* Added #nyanotrasen code or //Nyanotrasen code to many, many files.

* Properly fixes comments.

---------

Signed-off-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
Signed-off-by: PHCodes <47927305+PHCodes@users.noreply.github.com>
Co-authored-by: Debug <sidneymaatman@gmail.com>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-10-08 20:07:53 +02:00

95 lines
2.3 KiB
C#

namespace Content.Shared.Chat
{
/// <summary>
/// Represents chat channels that the player can filter chat tabs by.
/// </summary>
[Flags]
public enum ChatChannel : ushort
{
None = 0,
/// <summary>
/// Chat heard by players within earshot
/// </summary>
Local = 1 << 0,
/// <summary>
/// Chat heard by players right next to each other
/// </summary>
Whisper = 1 << 1,
/// <summary>
/// Messages from the server
/// </summary>
Server = 1 << 2,
/// <summary>
/// Damage messages
/// </summary>
Damage = 1 << 3,
/// <summary>
/// Radio messages
/// </summary>
Radio = 1 << 4,
/// <summary>
/// Local out-of-character channel
/// </summary>
LOOC = 1 << 5,
/// <summary>
/// Out-of-character channel
/// </summary>
OOC = 1 << 6,
/// <summary>
/// Visual events the player can see.
/// Basically like visual_message in SS13.
/// </summary>
Visual = 1 << 7,
/// <summary>
/// Emotes
/// </summary>
Emotes = 1 << 8,
/// <summary>
/// Deadchat
/// </summary>
Dead = 1 << 9,
/// <summary>
/// Misc admin messages
/// </summary>
Admin = 1 << 10,
/// <summary>
/// Admin alerts, messages likely of elevated importance to admins
/// </summary>
AdminAlert = 1 << 11,
/// <summary>
/// Admin chat
/// </summary>
AdminChat = 1 << 12,
/// <summary>
/// Unspecified.
/// </summary>
Unspecified = 1 << 13,
/// <summary>
/// Nyano - Summary:: Telepathic channel for all psionic entities.
/// </summary>
Telepathic = 1 << 14,
/// <summary>
/// Channels considered to be IC.
/// </summary>
IC = Local | Whisper | Radio | Dead | Emotes | Damage | Visual | Telepathic, //Nyano - Summary: Adds telepathic as an 'IC' labelled chat..
AdminRelated = Admin | AdminAlert | AdminChat,
}
}