mirror of
https://github.com/WWhiteDreamProject/wwdpublic.git
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* Automatic changelog update * Make NPC names proper nouns & fix some genders (#20534) * Proper names & genders * Uppercase proper names * Make Smile female * fix bingus wrinkly head (#20531) * rouny meat and steak (#20526) * lost friendship flavor * add rouny steak * rouny special meat * rouny meat textures --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311) * Explosive wet floor sign & janitorial suicide vest * fix attributions * Remove name & desc from explosive wet floor sign * Make wet floor sign chameleonable * Automatic changelog update * Minor slippery stuff (#20535) * Update submodule to 162.2.0 (#20570) * Predicted armor (#20560) * clean up some lines in smile the slime prototype (#20552) * Revert "Use full file path for temp replays (#19002)" (#20545) * Add EyesGlasses into ClothesMate (#20523) * Automatic changelog update * Fix Punpun crew monitor sensor (#20484) * Automatic changelog update * EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394) Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> * Automatic changelog update * Make arcades hackable again (#20555) * Automatic changelog update * Health alert tweaks (#20557) * Automatic changelog update * Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564) * Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent * Nukeops todo and cleanup * Remove Active field * Add EndedGameRuleComponent * bartender suit (#20521) * give me a drink bartender * guh * aARG * Necropolis and mine walls (#20578) * Automatic changelog update * archaic accent tweaks (#20567) * Automatic changelog update * Add confirmation to kick and respawn in the admin player actions panel (#20542) * Remove windows-latest CI runs, remove unused build-test-release.yml (#20540) * Change .editorconfig to keep existing attribute arrangement (#20538) * Automatic changelog update * Catch replay start and end errors on round restarts (#20565) * Update trivial components to use auto comp states (#20539) * Fix role unbans not applying in real time (#20547) * Disable AHelp buttons when no player is selected, update button styling (#20568) * Automatic changelog update * Added a toggle fullscreen button (default F11) (#20272) * Added a toggle fullscreen button (default F11) * Removed un-needed comments * Review Requested Changes * Fixed Acidental Spacing Change * bwoink, removed extraneous code * nothing, litterally * Automatic changelog update * Fix not networking markings (#20588) * Automatic changelog update * Update RobustToolbox to v162.2.1 (#20590) * Automatic changelog update * Glorfcode (force say on damage/stun/crit) (#20562) * Automatic changelog update * Fix AHelp progressively showing more AHelp panels (#20591) * Automatic changelog update * caninsert entitystorage tweaks (#20589) * Automatic changelog update * Fix mapping actions crashing on load (#20592) * Fix loading a map with a ThirstComponent crashing the game (#20594) * Fix electrocution displaying real name of disguised players (#20603) * Organ fixes (#20488) * Automatic changelog update * Kettle medical rework (#20435) * Initial try at medical rework for kettle * Re-add decal decorations to Kettle's medical * Add more lockers to kettle's med * Actually upload kettle's map, not its proto * Automatic changelog update * Added blocked visuals to volumetric pump (#20610) * Automatic changelog update * Move TimedDespawn to engine (#20515) * Update submodule to 163.0.0 (#20616) * Remove v0.1 version number from local main menu screen (#20617) * Remove cloneData parameter from AutoNetworkedField (#20596) * Update submodule to 164.0.0 (#20618) * fix cognizine ghost role (#20632) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Move ID layer one pixel to correct alignment (#20630) * Update nukie hardsuit descriptions (#20529) * Make holofans destructable (#20445) * Automatic changelog update * bowl is open (#20453) Co-authored-by: deltanedas <@deltanedas:kde.org> * Add TestPair.WaitCommand() (#20615) * Rename ThreatPrototype and mark fields as required (#20611) * Adjust hard bomb shape (#20608) * dragon refactor, objectives and use GenericAntag (#20201) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Added generic empty liquids tank (#20563) * Move view variables verb to the top of the list with no category and localize it (#20546) * saltern update (#20325) Co-authored-by: deltanedas <@deltanedas:kde.org> * Fix followers leaking (#20643) * Add Winter Boots (#20622) * add * fix prototype * Add QM mantle (#20621) * add * fix prototype * Automatic changelog update * Slime mobs breathe nitrogen and resprite their organs (#20577) * Slimes breathe nitrogen and resprite their organs * ups * mmm * Automatic changelog update * Fix the new lizard horn's consistency + issue (#20620) * fix * add * Revert "add" This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711. * Add RandomHumanoidAppearance component to for space ninjas (#20605) * Automatic changelog update * Space cat breathes space (#20550) * Space cat breathes space Made Space Cat lungs ROBUST * Made Space Cat's lungs ROBUST 2.0 * Automatic changelog update * Wide anomaly locator (#20581) * Add files via upload * Add files via upload * Add files via upload * Add files via upload * add textures * fix encoding * fix 2 * Automatic changelog update * Fixed Telescopic Shield Lighting (#20650) * Fixed Telescopic Shield Lighting Bug fix #20199 * no need for these at all --------- Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> * Automatic changelog update * Add a special hardsuit for nukie medic (#20471) * Automatic changelog update * Carry over other mutations when doing species mutation (#20551) * Automatic changelog update * Add Spanish accent to poncho and sombrero (#20377) --------- Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com> Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com> Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com> Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com> Co-authored-by: Miro Kavaliou <miraslauk@gmail.com> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com> Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com> Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com> Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com> Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: Kevin Zheng <kevinz5000@gmail.com> Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com> Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com> Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com> Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com> Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
245 lines
8.2 KiB
C#
245 lines
8.2 KiB
C#
using System.Diagnostics.CodeAnalysis;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Alert;
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public abstract class AlertsSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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private readonly Dictionary<AlertType, AlertPrototype> _typeToAlert = new();
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public IReadOnlyDictionary<AlertKey, AlertState>? GetActiveAlerts(EntityUid euid)
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{
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return EntityManager.TryGetComponent(euid, out AlertsComponent? comp)
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? comp.Alerts
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: null;
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}
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public short GetSeverityRange(AlertType alertType)
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{
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var minSeverity = _typeToAlert[alertType].MinSeverity;
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return (short)MathF.Max(minSeverity,_typeToAlert[alertType].MaxSeverity - minSeverity);
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}
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public short GetMaxSeverity(AlertType alertType)
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{
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return _typeToAlert[alertType].MaxSeverity;
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}
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public short GetMinSeverity(AlertType alertType)
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{
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return _typeToAlert[alertType].MinSeverity;
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}
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public bool IsShowingAlert(EntityUid euid, AlertType alertType)
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{
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if (!EntityManager.TryGetComponent(euid, out AlertsComponent? alertsComponent))
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return false;
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if (TryGet(alertType, out var alert))
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{
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return alertsComponent.Alerts.ContainsKey(alert.AlertKey);
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}
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Log.Debug("Unknown alert type {0}", alertType);
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return false;
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}
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/// <returns>true iff an alert of the indicated alert category is currently showing</returns>
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public bool IsShowingAlertCategory(EntityUid euid, AlertCategory alertCategory)
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{
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return EntityManager.TryGetComponent(euid, out AlertsComponent? alertsComponent)
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&& alertsComponent.Alerts.ContainsKey(AlertKey.ForCategory(alertCategory));
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}
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public bool TryGetAlertState(EntityUid euid, AlertKey key, out AlertState alertState)
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{
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if (EntityManager.TryGetComponent(euid, out AlertsComponent? alertsComponent))
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return alertsComponent.Alerts.TryGetValue(key, out alertState);
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alertState = default;
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return false;
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}
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/// <summary>
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/// Shows the alert. If the alert or another alert of the same category is already showing,
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/// it will be updated / replaced with the specified values.
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/// </summary>
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/// <param name="euid"></param>
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/// <param name="alertType">type of the alert to set</param>
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/// <param name="severity">severity, if supported by the alert</param>
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/// <param name="cooldown">cooldown start and end, if null there will be no cooldown (and it will
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/// be erased if there is currently a cooldown for the alert)</param>
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public void ShowAlert(EntityUid euid, AlertType alertType, short? severity = null, (TimeSpan, TimeSpan)? cooldown = null)
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{
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if (!EntityManager.TryGetComponent(euid, out AlertsComponent? alertsComponent))
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return;
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if (TryGet(alertType, out var alert))
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{
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// Check whether the alert category we want to show is already being displayed, with the same type,
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// severity, and cooldown.
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if (alertsComponent.Alerts.TryGetValue(alert.AlertKey, out var alertStateCallback) &&
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alertStateCallback.Type == alertType &&
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alertStateCallback.Severity == severity &&
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alertStateCallback.Cooldown == cooldown)
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{
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return;
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}
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// In the case we're changing the alert type but not the category, we need to remove it first.
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alertsComponent.Alerts.Remove(alert.AlertKey);
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alertsComponent.Alerts[alert.AlertKey] = new AlertState
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{ Cooldown = cooldown, Severity = severity, Type = alertType };
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AfterShowAlert(alertsComponent);
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Dirty(alertsComponent);
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}
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else
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{
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Log.Error("Unable to show alert {0}, please ensure this alertType has" +
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" a corresponding YML alert prototype",
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alertType);
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}
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}
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/// <summary>
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/// Clear the alert with the given category, if one is currently showing.
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/// </summary>
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public void ClearAlertCategory(EntityUid euid, AlertCategory category)
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{
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if(!EntityManager.TryGetComponent(euid, out AlertsComponent? alertsComponent))
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return;
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var key = AlertKey.ForCategory(category);
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if (!alertsComponent.Alerts.Remove(key))
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{
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return;
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}
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AfterClearAlert(alertsComponent);
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Dirty(alertsComponent);
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}
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/// <summary>
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/// Clear the alert of the given type if it is currently showing.
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/// </summary>
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public void ClearAlert(EntityUid euid, AlertType alertType)
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{
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if (!EntityManager.TryGetComponent(euid, out AlertsComponent? alertsComponent))
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return;
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if (TryGet(alertType, out var alert))
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{
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if (!alertsComponent.Alerts.Remove(alert.AlertKey))
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{
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return;
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}
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AfterClearAlert(alertsComponent);
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Dirty(alertsComponent);
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}
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else
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{
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Log.Error("Unable to clear alert, unknown alertType {0}", alertType);
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}
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}
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/// <summary>
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/// Invoked after showing an alert prior to dirtying the component
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/// </summary>
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/// <param name="alertsComponent"></param>
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protected virtual void AfterShowAlert(AlertsComponent alertsComponent) { }
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/// <summary>
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/// Invoked after clearing an alert prior to dirtying the component
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/// </summary>
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/// <param name="alertsComponent"></param>
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protected virtual void AfterClearAlert(AlertsComponent alertsComponent) { }
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AlertsComponent, ComponentStartup>(HandleComponentStartup);
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SubscribeLocalEvent<AlertsComponent, ComponentShutdown>(HandleComponentShutdown);
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SubscribeNetworkEvent<ClickAlertEvent>(HandleClickAlert);
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LoadPrototypes();
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_prototypeManager.PrototypesReloaded += HandlePrototypesReloaded;
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}
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protected virtual void HandleComponentShutdown(EntityUid uid, AlertsComponent component, ComponentShutdown args)
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{
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RaiseLocalEvent(uid, new AlertSyncEvent(uid), true);
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}
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private void HandleComponentStartup(EntityUid uid, AlertsComponent component, ComponentStartup args)
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{
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RaiseLocalEvent(uid, new AlertSyncEvent(uid), true);
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}
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public override void Shutdown()
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{
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_prototypeManager.PrototypesReloaded -= HandlePrototypesReloaded;
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base.Shutdown();
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}
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private void HandlePrototypesReloaded(PrototypesReloadedEventArgs obj)
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{
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LoadPrototypes();
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}
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protected virtual void LoadPrototypes()
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{
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_typeToAlert.Clear();
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foreach (var alert in _prototypeManager.EnumeratePrototypes<AlertPrototype>())
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{
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if (!_typeToAlert.TryAdd(alert.AlertType, alert))
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{
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Log.Error("Found alert with duplicate alertType {0} - all alerts must have" +
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" a unique alerttype, this one will be skipped", alert.AlertType);
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}
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}
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}
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/// <summary>
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/// Tries to get the alert of the indicated type
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/// </summary>
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/// <returns>true if found</returns>
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public bool TryGet(AlertType alertType, [NotNullWhen(true)] out AlertPrototype? alert)
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{
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return _typeToAlert.TryGetValue(alertType, out alert);
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}
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private void HandleClickAlert(ClickAlertEvent msg, EntitySessionEventArgs args)
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{
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var player = args.SenderSession.AttachedEntity;
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if (player is null || !EntityManager.HasComponent<AlertsComponent>(player))
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return;
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if (!IsShowingAlert(player.Value, msg.Type))
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{
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Log.Debug("User {0} attempted to" +
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" click alert {1} which is not currently showing for them",
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EntityManager.GetComponent<MetaDataComponent>(player.Value).EntityName, msg.Type);
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return;
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}
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if (!TryGet(msg.Type, out var alert))
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{
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Log.Warning("Unrecognized encoded alert {0}", msg.Type);
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return;
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}
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alert.OnClick?.AlertClicked(player.Value);
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}
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}
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