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mirror of https://github.com/WWhiteDreamProject/wwdpublic.git synced 2026-04-18 05:59:03 +03:00
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864fa0a57cc960e157f9bbab3418c00740434ad5
wwdpublic/Content.Client/GameObjects/Components/Mobs
History
Swept 6a72a0365d Camera doesn't move on melee attack (#2107)
2020-11-03 13:30:36 -08:00
..
State
Rename usages of collidable to physics (#2230)
2020-10-11 16:36:58 +02:00
CameraRecoilComponent.cs
Merge branch 'master' into mathmerge
2020-08-20 20:33:43 +02:00
ClientOverlayEffectsComponent.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
ClientStatusEffectsComponent.cs
Add a test for the weightless status (#2437)
2020-10-30 02:38:21 +01:00
CombatModeComponent.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
DamageStateVisualizer.cs
Fix xenos not changing sprites when going into crit or dying (#1854)
2020-08-22 15:51:35 +02:00
HumanoidAppearanceComponent.cs
Fix mechanism events not being called properly, add test (#2279)
2020-10-17 12:26:39 +02:00
ICharacterUI.cs
…
MeleeLungeComponent.cs
Camera doesn't move on melee attack (#2107)
2020-11-03 13:30:36 -08:00
StatusControl.cs
Replace CanBeNull annotations with nullable reference types (#1270)
2020-07-08 01:41:20 +02:00
StunnableComponent.cs
Nullability fixes.
2020-08-20 16:48:15 +02:00
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