Files
wwdpublic/Content.Server/Explosion/Components/SpawnOnTriggerComponent.cs
RedFoxIV 0536fc8645 Fuselage rust stage 2 (#629)
* the definition of insanity

* the definition of insanity

* the definition of insanity

* we have hullrot at home

* maybe the real hullrot was the friends we made along the way

* john hullrot

* i am going to hullroooooot

* it's hullrotver

* we're so hullback

* we're rotting the hull with this one

* hullmerge

* the hullrot is leaking

* never gonna rot you up

* hullfresh

* john starsector

* god i wish we had grid collision damage

* you can tell I am very tired because I stopped forcing a hullrot joke into every commit message

* hr

* this is a surprise sprite that will help us later

* motherfucker

* i have nothing good to say

* still nothing

* brb

* random letter random letter random letter dash random number random number random number

* ass

* blast

* ffs

* fcuk

* RE: ffs

* RE: RE: ffs

* гнида жестяная

* continue

* i hate tests

* i love tests

* slide to the right

* i hate tests again

* what the fuck

* ты шиз?

* ??

* bbgun
2025-06-28 11:31:07 +03:00

19 lines
658 B
C#

using Content.Server.Explosion.EntitySystems;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using System.Numerics;
namespace Content.Server.Explosion.Components;
[RegisterComponent, Access(typeof(TriggerSystem))]
public sealed partial class SpawnOnTriggerComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField("proto", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
public string Proto = string.Empty;
// WWDP EDIT START
[DataField]
public List<Vector2> Offsets = new() { Vector2.Zero };
// WWDP EDIT END
}