Files
wwdpublic/Content.Server/Damage/Components/DamageUserOnTriggerComponent.cs
gluesniffler 2a33691a1c Ports Shitmed Updates From Goob (#1387)
Lots of stuff. Also moved everything I could to the _Shitmed namespace
as I do in Goob. Will make future ports way faster

# Changelog
🆑 Mocho
- add: Added some fun organs and other thingies, check out the Goob PRs
if you want more details.
- fix: Fixed tons of issues with shitmed. Too many for the changelog in
fact.

(cherry picked from commit 3c9db94102cb25b28a83d51ac8d659fa31fe7d12)
2025-01-13 23:01:51 +03:00

19 lines
554 B
C#

using Content.Shared.Damage;
using Content.Shared._Shitmed.Targeting; // Shitmed
namespace Content.Server.Damage.Components;
[RegisterComponent]
public sealed partial class DamageUserOnTriggerComponent : Component
{
[DataField("ignoreResistances")] public bool IgnoreResistances;
[DataField("damage", required: true)]
public DamageSpecifier Damage = default!;
/// <summary>
/// Shitmed Change: Lets mousetraps, etc. target the feet.
/// </summary>
[DataField]
public TargetBodyPart? TargetPart = TargetBodyPart.Feet;
}