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* Cleans up belt stuff and some sprites * Tag cleanup and sheathed sword * Adds plant belt for botany chads and maps it's items * CE belt, will most likely child it to utility instead * Merges belt_icon and belt_mob into the same RSI * Cut out alpha layers for wirecutters * Added lots of equipped-BELT sprites for various items * Medical, Janitor, Security, Assault, Chief Engineer, Utility and Botany have mapped storage layers Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>