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16 lines
426 B
C#
16 lines
426 B
C#
using Robust.Shared.GameObjects;
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namespace Content.Server.Actions.Events
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{
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public sealed class DisarmAttemptEvent : CancellableEntityEventArgs
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{
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public readonly EntityUid TargetUid;
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public readonly EntityUid DisarmerUid;
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public DisarmAttemptEvent(EntityUid targetUid, EntityUid disarmerUid)
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{
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TargetUid = targetUid;
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DisarmerUid = disarmerUid;
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}
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}
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}
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