Files
wwdpublic/Content.Shared/Damage/Components/PassiveDamageComponent.cs
Kai5 ae1c1c39dd Port Devil (#2454)
<!--
This is a semi-strict format, you can add/remove sections as needed but
the order/format should be kept the same
Remove these comments before submitting
-->

<!--
Explain this PR in as much detail as applicable

Some example prompts to consider:
How might this affect the game? The codebase?
What might be some alternatives to this?
How/Who does this benefit/hurt [the game/codebase]?
-->

This PR ports
https://github.com/Goob-Station/Goob-Station/pull/2409
https://github.com/Goob-Station/Goob-Station/pull/2591
https://github.com/Goob-Station/Goob-Station/pull/2599

This PR was initially intended to be merged into White Dream repo, so my
changes are marked as WD edit.

<!--
A list of everything you have to do before this PR is "complete"
You probably won't have to complete everything before merging but it's
good to leave future references
-->

- [ ] Port pain numbness
- [ ] Port nullrods
- [ ] Port tile movement

---

<!--
This is default collapsed, readers click to expand it and see all your
media
The PR media section can get very large at times, so this is a good way
to keep it clean
The title is written using HTML tags
The title must be within the <summary> tags or you won't see it
-->

<details><summary><h1>Media</h1></summary>
<p>

![image](https://github.com/user-attachments/assets/ee4679d1-fc07-4dc3-8063-e0220bc0d728)

![image](https://github.com/user-attachments/assets/25f590b9-6bf3-43bd-aca3-80452f27b0dd)

![image](https://github.com/user-attachments/assets/1ffb5bb3-e0c7-4827-8193-83bd8480e555)

![image](https://github.com/user-attachments/assets/4ed8c762-1e51-4bd8-9800-6495c12ac68f)

</p>
</details>

---

<!--
You can add an author after the `🆑` to change the name that appears
in the changelog (ex: `🆑 Death`)
Leaving it blank will default to your GitHub display name
This includes all available types for the changelog
-->

🆑
- add: Ported Devil antag from Goobstation

---------

Signed-off-by: Kai5 <68296202+Kai518@users.noreply.github.com>
Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Solstice <solsticeofthewinter@gmail.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
2025-07-20 13:37:35 +10:00

41 lines
1.5 KiB
C#

using Content.Shared.Mobs;
using Content.Shared.FixedPoint;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Robust.Shared.GameStates;
namespace Content.Shared.Damage.Components;
/// <summary>
/// Passively damages the entity on a specified interval.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)] // Goobstation - Networked all fields
public sealed partial class PassiveDamageComponent : Component
{
/// <summary>
/// The entitys' states that passive damage will apply in
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public List<MobState> AllowedStates = new();
/// <summary>
/// Damage / Healing per interval dealt to the entity every interval
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public DamageSpecifier Damage = new();
/// <summary>
/// Delay between damage events in seconds
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public float Interval = 1f;
/// <summary>
/// The maximum HP the damage will be given to. If 0, disabled.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public FixedPoint2 DamageCap = 0;
[DataField("nextDamage", customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public TimeSpan NextDamage = TimeSpan.Zero;
}