Files
wwdpublic/Content.Server/Construction/PartExchangerSystem.cs
2025-07-12 03:03:26 +10:00

177 lines
6.5 KiB
C#

using System.Linq;
using Content.Server.Construction.Components;
using Content.Server.Storage.EntitySystems;
using Content.Shared.DoAfter;
using Content.Shared.Construction.Components;
using Content.Shared.Exchanger;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Storage;
using Robust.Shared.Containers;
using Robust.Shared.Utility;
using Content.Shared.Wires;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Collections;
namespace Content.Server.Construction;
public sealed class PartExchangerSystem : EntitySystem
{
[Dependency] private readonly ConstructionSystem _construction = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly StorageSystem _storage = default!;
public override void Initialize()
{
SubscribeLocalEvent<PartExchangerComponent, AfterInteractEvent>(OnAfterInteract);
SubscribeLocalEvent<PartExchangerComponent, ExchangerDoAfterEvent>(OnDoAfter);
}
private void OnDoAfter(EntityUid uid, PartExchangerComponent component, DoAfterEvent args)
{
if (args.Cancelled)
{
component.AudioStream = _audio.Stop(component.AudioStream);
return;
}
if (args.Handled || args.Args.Target == null || !TryComp<StorageComponent>(uid, out var storage))
return;
var machinePartQuery = GetEntityQuery<MachinePartComponent>();
var machineParts = new List<Entity<MachinePartComponent>>();
foreach (var item in storage.Container.ContainedEntities) //get parts in RPED
{
if (machinePartQuery.TryGetComponent(item, out var part))
machineParts.Add((item, part));
}
TryExchangeMachineParts(args.Args.Target.Value, uid, machineParts);
TryConstructMachineParts(args.Args.Target.Value, uid, machineParts);
args.Handled = true;
}
private void TryExchangeMachineParts(EntityUid uid, EntityUid storageUid, List<Entity<MachinePartComponent>> machineParts)
{
if (!TryComp<MachineComponent>(uid, out var machine))
return;
var machinePartQuery = GetEntityQuery<MachinePartComponent>();
var board = machine.BoardContainer.ContainedEntities.FirstOrNull();
if (!TryComp<MachineBoardComponent>(board, out var macBoardComp))
return;
foreach (var item in new ValueList<EntityUid>(machine.PartContainer.ContainedEntities)) //clone so don't modify during enumeration
{
if (!machinePartQuery.TryGetComponent(item, out var part))
continue;
machineParts.Add((item, part));
_container.RemoveEntity(uid, item);
}
machineParts.Sort((x, y) => x.Comp.Rating.CompareTo(y.Comp.Rating));
var updatedParts = new List<Entity<MachinePartComponent>>();
foreach (var (machinePartId, amount) in macBoardComp.MachinePartRequirements)
{
var target = machineParts.Where(p => p.Comp.PartType == machinePartId).Take(amount);
updatedParts.AddRange(target);
}
foreach (var part in updatedParts)
{
_container.Insert(part.Owner, machine.PartContainer);
machineParts.Remove(part);
}
//put the unused parts back into rped. (this also does the "swapping")
foreach (var (unused, _) in machineParts)
_storage.Insert(storageUid, unused, out _, playSound: false);
_construction.RefreshParts(uid, machine);
}
private void TryConstructMachineParts(EntityUid uid, EntityUid storageEnt, List<Entity<MachinePartComponent>> machineParts)
{
if (!TryComp<MachineFrameComponent>(uid, out var machine))
return;
var machinePartQuery = GetEntityQuery<MachinePartComponent>();
var board = machine.BoardContainer.ContainedEntities.FirstOrNull();
if (!TryComp<MachineBoardComponent>(board, out var macBoardComp))
return;
foreach (var item in new ValueList<EntityUid>(machine.PartContainer.ContainedEntities)) //clone so don't modify during enumeration
{
if (!machinePartQuery.TryGetComponent(item, out var part))
continue;
machineParts.Add((item, part));
_container.RemoveEntity(uid, item);
machine.MachinePartProgress[part.PartType]--;
}
machineParts.Sort((x, y) => y.Comp.Rating.CompareTo(x.Comp.Rating));
var updatedParts = new List<Entity<MachinePartComponent>>();
foreach (var (machinePartId, amount) in macBoardComp.MachinePartRequirements)
{
var target = machineParts.Where(p => p.Comp.PartType == machinePartId).Take(amount);
updatedParts.AddRange(target);
}
foreach (var pair in updatedParts)
{
if (!machine.MachinePartRequirements.ContainsKey(pair.Comp.PartType))
continue;
_container.Insert(pair.Owner, machine.PartContainer);
machine.MachinePartProgress[pair.Comp.PartType]++;
machineParts.Remove(pair);
}
//put the unused parts back into rped. (this also does the "swapping")
foreach (var (unused, _) in machineParts)
_storage.Insert(storageEnt, unused, out _, playSound: false);
}
private void OnAfterInteract(EntityUid uid, PartExchangerComponent component, AfterInteractEvent args)
{
if (component.DoDistanceCheck && !args.CanReach
|| args.Target == null
|| !HasComp<MachineComponent>(args.Target) && !HasComp<MachineFrameComponent>(args.Target))
return;
if (TryComp<WiresPanelComponent>(args.Target, out var panel) && !panel.Open)
{
_popup.PopupEntity(Loc.GetString("construction-step-condition-wire-panel-open"), args.Target.Value);
return;
}
component.AudioStream = _audio.PlayPvs(component.ExchangeSound, uid)?.Entity;
var doAfter = new DoAfterArgs(
EntityManager,
args.User,
component.ExchangeDuration,
new ExchangerDoAfterEvent(),
uid,
target: args.Target,
used: uid)
{
BreakOnDamage = true,
BreakOnMove = true
};
_doAfter.TryStartDoAfter(doAfter);
}
}