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wwdpublic/Content.Shared/Construction/EntitySystems/AnchorableSystem.cs
sleepyyapril 885ee5a831 Wizmerge for Station AI (#1351)
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# Description

the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here

---------

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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00

346 lines
12 KiB
C#

using Content.Shared.Administration.Logs;
using Content.Shared.Examine;
using Content.Shared.Construction.Components;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Coordinates.Helpers;
using Content.Shared.Database;
using Content.Shared.DoAfter;
using Content.Shared.Interaction;
using Content.Shared.Movement.Pulling.Components;
using Content.Shared.Movement.Pulling.Systems;
using Content.Shared.Popups;
using Content.Shared.Tools;
using Content.Shared.Tools.Components;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Physics.Components;
using Content.Shared.Tag;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Shared.Construction.EntitySystems;
public sealed partial class AnchorableSystem : EntitySystem
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly PullingSystem _pulling = default!;
[Dependency] private readonly SharedToolSystem _tool = default!;
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
[Dependency] private readonly TagSystem _tagSystem = default!;
private EntityQuery<PhysicsComponent> _physicsQuery;
public readonly ProtoId<TagPrototype> Unstackable = "Unstackable";
public override void Initialize()
{
base.Initialize();
_physicsQuery = GetEntityQuery<PhysicsComponent>();
SubscribeLocalEvent<AnchorableComponent, InteractUsingEvent>(OnInteractUsing,
before: new[] { typeof(ItemSlotsSystem) }, after: new[] { typeof(SharedConstructionSystem) });
SubscribeLocalEvent<AnchorableComponent, TryAnchorCompletedEvent>(OnAnchorComplete);
SubscribeLocalEvent<AnchorableComponent, TryUnanchorCompletedEvent>(OnUnanchorComplete);
SubscribeLocalEvent<AnchorableComponent, ExaminedEvent>(OnAnchoredExamine);
}
/// <summary>
/// Tries to unanchor the entity.
/// </summary>
/// <returns>true if unanchored, false otherwise</returns>
private void TryUnAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
AnchorableComponent? anchorable = null,
TransformComponent? transform = null,
ToolComponent? usingTool = null)
{
if (!Resolve(uid, ref anchorable, ref transform))
return;
if (!Resolve(usingUid, ref usingTool))
return;
if (!Valid(uid, userUid, usingUid, false))
return;
// Log unanchor attempt (server only)
_adminLogger.Add(LogType.Anchor, LogImpact.Low, $"{ToPrettyString(userUid):user} is trying to unanchor {ToPrettyString(uid):entity} from {transform.Coordinates:targetlocation}");
_tool.UseTool(usingUid, userUid, uid, anchorable.Delay, usingTool.Qualities, new TryUnanchorCompletedEvent());
}
private void OnInteractUsing(EntityUid uid, AnchorableComponent anchorable, InteractUsingEvent args)
{
if (args.Handled)
return;
// If the used entity doesn't have a tool, return early.
if (!TryComp(args.Used, out ToolComponent? usedTool) || !_tool.HasQuality(args.Used, anchorable.Tool, usedTool))
return;
args.Handled = true;
TryToggleAnchor(uid, args.User, args.Used, anchorable, usingTool: usedTool);
}
private void OnAnchoredExamine(EntityUid uid, AnchorableComponent component, ExaminedEvent args)
{
var isAnchored = Comp<TransformComponent>(uid).Anchored;
var messageId = isAnchored ? "examinable-anchored" : "examinable-unanchored";
args.PushMarkup(Loc.GetString(messageId, ("target", uid)));
}
private void OnUnanchorComplete(EntityUid uid, AnchorableComponent component, TryUnanchorCompletedEvent args)
{
if (args.Cancelled || args.Used is not { } used)
return;
var xform = Transform(uid);
RaiseLocalEvent(uid, new BeforeUnanchoredEvent(args.User, used));
_transformSystem.Unanchor(uid, xform);
RaiseLocalEvent(uid, new UserUnanchoredEvent(args.User, used));
_popup.PopupClient(Loc.GetString("anchorable-unanchored"), uid, args.User);
_adminLogger.Add(
LogType.Unanchor,
LogImpact.Low,
$"{EntityManager.ToPrettyString(args.User):user} unanchored {EntityManager.ToPrettyString(uid):anchored} using {EntityManager.ToPrettyString(used):using}"
);
}
private void OnAnchorComplete(EntityUid uid, AnchorableComponent component, TryAnchorCompletedEvent args)
{
if (args.Cancelled || args.Used is not { } used)
return;
var xform = Transform(uid);
if (TryComp<PhysicsComponent>(uid, out var anchorBody) &&
!TileFree(xform.Coordinates, anchorBody))
{
_popup.PopupClient(Loc.GetString("anchorable-occupied"), uid, args.User);
return;
}
// Snap rotation to cardinal (multiple of 90)
var rot = xform.LocalRotation;
xform.LocalRotation = Math.Round(rot / (Math.PI / 2)) * (Math.PI / 2);
if (TryComp<PullableComponent>(uid, out var pullable) && pullable.Puller != null)
{
_pulling.TryStopPull(uid, pullable);
}
// TODO: Anchoring snaps rn anyway!
if (component.Snap)
{
var coordinates = xform.Coordinates.SnapToGrid(EntityManager, _mapManager);
if (AnyUnstackable(uid, coordinates))
{
_popup.PopupClient(Loc.GetString("construction-step-condition-no-unstackable-in-tile"), uid, args.User);
return;
}
_transformSystem.SetCoordinates(uid, coordinates);
}
RaiseLocalEvent(uid, new BeforeAnchoredEvent(args.User, used));
if (!xform.Anchored)
_transformSystem.AnchorEntity(uid, xform);
RaiseLocalEvent(uid, new UserAnchoredEvent(args.User, used));
_popup.PopupClient(Loc.GetString("anchorable-anchored"), uid, args.User);
_adminLogger.Add(
LogType.Anchor,
LogImpact.Low,
$"{EntityManager.ToPrettyString(args.User):user} anchored {EntityManager.ToPrettyString(uid):anchored} using {EntityManager.ToPrettyString(used):using}"
);
}
/// <summary>
/// Tries to toggle the anchored status of this component's owner.
/// override is used due to popup and adminlog being server side systems in this case.
/// </summary>
/// <returns>true if toggled, false otherwise</returns>
public void TryToggleAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
AnchorableComponent? anchorable = null,
TransformComponent? transform = null,
PullableComponent? pullable = null,
ToolComponent? usingTool = null)
{
if (!Resolve(uid, ref transform))
return;
if (transform.Anchored)
{
TryUnAnchor(uid, userUid, usingUid, anchorable, transform, usingTool);
}
else
{
TryAnchor(uid, userUid, usingUid, anchorable, transform, pullable, usingTool);
}
}
/// <summary>
/// Tries to anchor the entity.
/// </summary>
/// <returns>true if anchored, false otherwise</returns>
private void TryAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
AnchorableComponent? anchorable = null,
TransformComponent? transform = null,
PullableComponent? pullable = null,
ToolComponent? usingTool = null)
{
if (!Resolve(uid, ref anchorable, ref transform))
return;
// Optional resolves.
Resolve(uid, ref pullable, false);
if (!Resolve(usingUid, ref usingTool))
return;
if (!Valid(uid, userUid, usingUid, true, anchorable, usingTool))
return;
// Log anchor attempt (server only)
_adminLogger.Add(LogType.Anchor, LogImpact.Low, $"{ToPrettyString(userUid):user} is trying to anchor {ToPrettyString(uid):entity} to {transform.Coordinates:targetlocation}");
if (TryComp<PhysicsComponent>(uid, out var anchorBody) &&
!TileFree(transform.Coordinates, anchorBody))
{
_popup.PopupClient(Loc.GetString("anchorable-occupied"), uid, userUid);
return;
}
if (AnyUnstackable(uid, transform.Coordinates))
{
_popup.PopupClient(Loc.GetString("construction-step-condition-no-unstackable-in-tile"), uid, userUid);
return;
}
_tool.UseTool(usingUid, userUid, uid, anchorable.Delay, usingTool.Qualities, new TryAnchorCompletedEvent());
}
private bool Valid(
EntityUid uid,
EntityUid userUid,
EntityUid usingUid,
bool anchoring,
AnchorableComponent? anchorable = null,
ToolComponent? usingTool = null)
{
if (!Resolve(uid, ref anchorable))
return false;
if (!Resolve(usingUid, ref usingTool))
return false;
if (anchoring && (anchorable.Flags & AnchorableFlags.Anchorable) == 0x0)
return false;
if (!anchoring && (anchorable.Flags & AnchorableFlags.Unanchorable) == 0x0)
return false;
BaseAnchoredAttemptEvent attempt =
anchoring ? new AnchorAttemptEvent(userUid, usingUid) : new UnanchorAttemptEvent(userUid, usingUid);
// Need to cast the event or it will be raised as BaseAnchoredAttemptEvent.
if (anchoring)
RaiseLocalEvent(uid, (AnchorAttemptEvent) attempt);
else
RaiseLocalEvent(uid, (UnanchorAttemptEvent) attempt);
anchorable.Delay += attempt.Delay;
return !attempt.Cancelled;
}
private bool TileFree(EntityCoordinates coordinates, PhysicsComponent anchorBody)
{
// Probably ignore CanCollide on the anchoring body?
var gridUid = coordinates.GetGridUid(EntityManager);
if (!TryComp<MapGridComponent>(gridUid, out var grid))
return false;
var tileIndices = grid.TileIndicesFor(coordinates);
return TileFree(grid, tileIndices, anchorBody.CollisionLayer, anchorBody.CollisionMask);
}
/// <summary>
/// Returns true if no hard anchored entities match the collision layer or mask specified.
/// </summary>
/// <param name="grid"></param>
public bool TileFree(MapGridComponent grid, Vector2i gridIndices, int collisionLayer = 0, int collisionMask = 0)
{
var enumerator = grid.GetAnchoredEntitiesEnumerator(gridIndices);
while (enumerator.MoveNext(out var ent))
{
if (!_physicsQuery.TryGetComponent(ent, out var body) ||
!body.CanCollide ||
!body.Hard)
{
continue;
}
if ((body.CollisionMask & collisionLayer) != 0x0 ||
(body.CollisionLayer & collisionMask) != 0x0)
{
return false;
}
}
return true;
}
/// <summary>
/// Returns true if any unstackables are also on the corresponding tile.
/// </summary>
public bool AnyUnstackable(EntityUid uid, EntityCoordinates location)
{
DebugTools.Assert(!Transform(uid).Anchored);
// If we are unstackable, iterate through any other entities anchored on the current square
return _tagSystem.HasTag(uid, Unstackable) && AnyUnstackablesAnchoredAt(location);
}
public bool AnyUnstackablesAnchoredAt(EntityCoordinates location)
{
var gridUid = location.GetGridUid(EntityManager);
if (!TryComp<MapGridComponent>(gridUid, out var grid))
return false;
var enumerator = grid.GetAnchoredEntitiesEnumerator(grid.LocalToTile(location));
while (enumerator.MoveNext(out var entity))
{
// If we find another unstackable here, return true.
if (_tagSystem.HasTag(entity.Value, Unstackable))
return true;
}
return false;
}
[Serializable, NetSerializable]
private sealed partial class TryUnanchorCompletedEvent : SimpleDoAfterEvent
{
}
[Serializable, NetSerializable]
private sealed partial class TryAnchorCompletedEvent : SimpleDoAfterEvent
{
}
}