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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description the adding AI is now up to y'all because i'm not touching loadout code for name datasets, but it shouldn't be too bad from here --------- Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> Signed-off-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: themias <89101928+themias@users.noreply.github.com> Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com> Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Intoxicating-Innocence <188202277+Intoxicating-Innocence@users.noreply.github.com> Co-authored-by: Saphire <lattice@saphi.re> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: CaasGit <87243814+CaasGit@users.noreply.github.com> Co-authored-by: BramvanZijp <56019239+BramvanZijp@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: NakataRin <45946146+NakataRin@users.noreply.github.com> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: SlamBamActionman <slambamactionman@gmail.com> Co-authored-by: Doomsdrayk <robotdoughnut@comcast.net> Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com> Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Julian Giebel <juliangiebel@live.de> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com> Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com> Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: no <165581243+pissdemon@users.noreply.github.com> Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com> Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com> Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> Co-authored-by: TGRCDev <tgrc@tgrc.dev> Co-authored-by: Milon <milonpl.git@proton.me> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: Fildrance <fildrance@gmail.com> Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> Co-authored-by: chavonadelal <156101927+chavonadelal@users.noreply.github.com> Co-authored-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: ArchRBX <5040911+ArchRBX@users.noreply.github.com> Co-authored-by: archrbx <punk.gear5260@fastmail.com> Co-authored-by: Radezolid <snappednexus@gmail.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: EmoGarbage404 <retron404@gmail.com> Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com> Co-authored-by: Velcroboy <velcroboy333@hotmail.com> Co-authored-by: neuPanda <chriseparton@gmail.com> Co-authored-by: neuPanda <spainman0@yahoo.com> Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com> Co-authored-by: Whatstone <whatston3@gmail.com> Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com> (cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
193 lines
6.9 KiB
C#
193 lines
6.9 KiB
C#
using System.Threading;
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using System.Threading.Tasks;
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using Content.Server.Construction;
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using Robust.Shared.CPUJob.JobQueues;
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using Content.Server.Decals;
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using Content.Shared.Construction.EntitySystems;
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using Content.Shared.Maps;
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using Content.Shared.Procedural;
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using Content.Shared.Procedural.DungeonGenerators;
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using Content.Shared.Procedural.PostGeneration;
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using Content.Shared.Tag;
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using Robust.Server.Physics;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Server.Procedural;
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public sealed partial class DungeonJob : Job<Dungeon>
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{
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private readonly IEntityManager _entManager;
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private readonly IMapManager _mapManager;
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private readonly IPrototypeManager _prototype;
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private readonly ITileDefinitionManager _tileDefManager;
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private readonly AnchorableSystem _anchorable;
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private readonly DecalSystem _decals;
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private readonly DungeonSystem _dungeon;
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private readonly EntityLookupSystem _lookup;
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private readonly TagSystem _tag;
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private readonly TileSystem _tile;
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private readonly SharedMapSystem _maps;
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private readonly SharedTransformSystem _transform;
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private readonly DungeonConfigPrototype _gen;
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private readonly int _seed;
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private readonly Vector2i _position;
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private readonly MapGridComponent _grid;
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private readonly EntityUid _gridUid;
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private readonly ISawmill _sawmill;
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public DungeonJob(
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ISawmill sawmill,
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double maxTime,
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IEntityManager entManager,
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IMapManager mapManager,
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IPrototypeManager prototype,
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ITileDefinitionManager tileDefManager,
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AnchorableSystem anchorable,
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DecalSystem decals,
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DungeonSystem dungeon,
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EntityLookupSystem lookup,
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TagSystem tag,
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TileSystem tile,
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SharedTransformSystem transform,
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DungeonConfigPrototype gen,
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MapGridComponent grid,
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EntityUid gridUid,
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int seed,
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Vector2i position,
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CancellationToken cancellation = default) : base(maxTime, cancellation)
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{
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_sawmill = sawmill;
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_entManager = entManager;
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_mapManager = mapManager;
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_prototype = prototype;
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_tileDefManager = tileDefManager;
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_anchorable = anchorable;
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_decals = decals;
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_dungeon = dungeon;
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_lookup = lookup;
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_tag = tag;
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_tile = tile;
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_maps = _entManager.System<SharedMapSystem>();
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_transform = transform;
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_gen = gen;
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_grid = grid;
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_gridUid = gridUid;
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_seed = seed;
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_position = position;
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}
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protected override async Task<Dungeon?> Process()
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{
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Dungeon dungeon;
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_sawmill.Info($"Generating dungeon {_gen.ID} with seed {_seed} on {_entManager.ToPrettyString(_gridUid)}");
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_grid.CanSplit = false;
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switch (_gen.Generator)
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{
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case NoiseDunGen noise:
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dungeon = await GenerateNoiseDungeon(noise, _gridUid, _grid, _seed);
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break;
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case PrefabDunGen prefab:
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dungeon = await GeneratePrefabDungeon(prefab, _gridUid, _grid, _seed);
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DebugTools.Assert(dungeon.RoomExteriorTiles.Count > 0);
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break;
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default:
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throw new NotImplementedException();
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}
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DebugTools.Assert(dungeon.RoomTiles.Count > 0);
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// To make it slightly more deterministic treat this RNG as separate ig.
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var random = new Random(_seed);
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foreach (var post in _gen.PostGeneration)
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{
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_sawmill.Debug($"Doing postgen {post.GetType()} for {_gen.ID} with seed {_seed}");
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switch (post)
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{
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case AutoCablingPostGen cabling:
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await PostGen(cabling, dungeon, _gridUid, _grid, random);
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break;
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case BiomePostGen biome:
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await PostGen(biome, dungeon, _gridUid, _grid, random);
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break;
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case BoundaryWallPostGen boundary:
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await PostGen(boundary, dungeon, _gridUid, _grid, random);
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break;
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case CornerClutterPostGen clutter:
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await PostGen(clutter, dungeon, _gridUid, _grid, random);
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break;
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case CorridorClutterPostGen corClutter:
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await PostGen(corClutter, dungeon, _gridUid, _grid, random);
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break;
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case CorridorPostGen cordor:
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await PostGen(cordor, dungeon, _gridUid, _grid, random);
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break;
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case CorridorDecalSkirtingPostGen decks:
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await PostGen(decks, dungeon, _gridUid, _grid, random);
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break;
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case EntranceFlankPostGen flank:
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await PostGen(flank, dungeon, _gridUid, _grid, random);
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break;
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case JunctionPostGen junc:
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await PostGen(junc, dungeon, _gridUid, _grid, random);
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break;
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case MiddleConnectionPostGen dordor:
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await PostGen(dordor, dungeon, _gridUid, _grid, random);
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break;
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case DungeonEntrancePostGen entrance:
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await PostGen(entrance, dungeon, _gridUid, _grid, random);
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break;
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case ExternalWindowPostGen externalWindow:
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await PostGen(externalWindow, dungeon, _gridUid, _grid, random);
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break;
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case InternalWindowPostGen internalWindow:
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await PostGen(internalWindow, dungeon, _gridUid, _grid, random);
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break;
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case BiomeMarkerLayerPostGen markerPost:
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await PostGen(markerPost, dungeon, _gridUid, _grid, random);
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break;
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case RoomEntrancePostGen rEntrance:
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await PostGen(rEntrance, dungeon, _gridUid, _grid, random);
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break;
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case WallMountPostGen wall:
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await PostGen(wall, dungeon, _gridUid, _grid, random);
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break;
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case WormCorridorPostGen worm:
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await PostGen(worm, dungeon, _gridUid, _grid, random);
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break;
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default:
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throw new NotImplementedException();
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}
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await SuspendIfOutOfTime();
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if (!ValidateResume())
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break;
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}
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// Defer splitting so they don't get spammed and so we don't have to worry about tracking the grid along the way.
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_grid.CanSplit = true;
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_entManager.System<GridFixtureSystem>().CheckSplits(_gridUid);
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return dungeon;
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}
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private bool ValidateResume()
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{
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if (_entManager.Deleted(_gridUid))
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return false;
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return true;
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}
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}
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