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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description the adding AI is now up to y'all because i'm not touching loadout code for name datasets, but it shouldn't be too bad from here --------- Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> Signed-off-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: themias <89101928+themias@users.noreply.github.com> Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com> Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Intoxicating-Innocence <188202277+Intoxicating-Innocence@users.noreply.github.com> Co-authored-by: Saphire <lattice@saphi.re> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: CaasGit <87243814+CaasGit@users.noreply.github.com> Co-authored-by: BramvanZijp <56019239+BramvanZijp@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: NakataRin <45946146+NakataRin@users.noreply.github.com> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: SlamBamActionman <slambamactionman@gmail.com> Co-authored-by: Doomsdrayk <robotdoughnut@comcast.net> Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com> Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Julian Giebel <juliangiebel@live.de> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com> Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com> Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: no <165581243+pissdemon@users.noreply.github.com> Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com> Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com> Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> Co-authored-by: TGRCDev <tgrc@tgrc.dev> Co-authored-by: Milon <milonpl.git@proton.me> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: Fildrance <fildrance@gmail.com> Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> Co-authored-by: chavonadelal <156101927+chavonadelal@users.noreply.github.com> Co-authored-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: ArchRBX <5040911+ArchRBX@users.noreply.github.com> Co-authored-by: archrbx <punk.gear5260@fastmail.com> Co-authored-by: Radezolid <snappednexus@gmail.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: EmoGarbage404 <retron404@gmail.com> Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com> Co-authored-by: Velcroboy <velcroboy333@hotmail.com> Co-authored-by: neuPanda <chriseparton@gmail.com> Co-authored-by: neuPanda <spainman0@yahoo.com> Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com> Co-authored-by: Whatstone <whatston3@gmail.com> Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com> (cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
156 lines
5.5 KiB
C#
156 lines
5.5 KiB
C#
using Content.Server.Atmos.EntitySystems;
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using Content.Server.Body.Components;
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using Content.Server.Temperature.Components;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Rotting;
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using Content.Shared.Damage;
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using Robust.Server.Containers;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Timing;
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namespace Content.Server.Atmos.Rotting;
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public sealed class RottingSystem : SharedRottingSystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly AtmosphereSystem _atmosphere = default!;
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[Dependency] private readonly ContainerSystem _container = default!;
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[Dependency] private readonly DamageableSystem _damageable = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<RottingComponent, BeingGibbedEvent>(OnGibbed);
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SubscribeLocalEvent<TemperatureComponent, IsRottingEvent>(OnTempIsRotting);
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}
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private void OnGibbed(EntityUid uid, RottingComponent component, BeingGibbedEvent args)
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{
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if (!TryComp<PhysicsComponent>(uid, out var physics))
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return;
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if (!TryComp<PerishableComponent>(uid, out var perishable))
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return;
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var molsToDump = perishable.MolsPerSecondPerUnitMass * physics.FixturesMass * (float)component.TotalRotTime.TotalSeconds;
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var tileMix = _atmosphere.GetTileMixture(uid, excite: true);
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tileMix?.AdjustMoles(Gas.Ammonia, molsToDump);
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}
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private void OnTempIsRotting(EntityUid uid, TemperatureComponent component, ref IsRottingEvent args)
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{
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if (args.Handled)
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return;
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args.Handled = component.CurrentTemperature < Atmospherics.T0C + 0.85f;
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}
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public void ReduceAccumulator(EntityUid uid, TimeSpan time)
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{
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if (!TryComp<PerishableComponent>(uid, out var perishable))
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return;
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if (!TryComp<RottingComponent>(uid, out var rotting))
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{
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perishable.RotAccumulator -= time;
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return;
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}
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var total = (rotting.TotalRotTime + perishable.RotAccumulator) - time;
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if (total < perishable.RotAfter)
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{
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RemCompDeferred(uid, rotting);
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perishable.RotAccumulator = total;
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}
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else
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rotting.TotalRotTime = total - perishable.RotAfter;
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}
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/// <summary>
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/// Is anything speeding up the decay?
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/// e.g. buried in a grave
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/// TODO: hot temperatures increase rot?
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/// </summary>
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/// <returns></returns>
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private float GetRotRate(EntityUid uid)
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{
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if (_container.TryGetContainingContainer((uid, null, null), out var container) &&
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TryComp<ProRottingContainerComponent>(container.Owner, out var rotContainer))
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{
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return rotContainer.DecayModifier;
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}
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return 1f;
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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var perishQuery = EntityQueryEnumerator<PerishableComponent>();
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while (perishQuery.MoveNext(out var uid, out var perishable))
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{
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if (_timing.CurTime < perishable.RotNextUpdate)
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continue;
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perishable.RotNextUpdate += perishable.PerishUpdateRate;
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var stage = PerishStage((uid, perishable), MaxStages);
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if (stage != perishable.Stage)
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{
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perishable.Stage = stage;
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Dirty(uid, perishable);
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}
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if (IsRotten(uid) || !IsRotProgressing(uid, perishable))
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continue;
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perishable.RotAccumulator += perishable.PerishUpdateRate * GetRotRate(uid);
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if (perishable.RotAccumulator >= perishable.RotAfter)
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{
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var rot = AddComp<RottingComponent>(uid);
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rot.NextRotUpdate = _timing.CurTime + rot.RotUpdateRate;
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}
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}
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var rotQuery = EntityQueryEnumerator<RottingComponent, PerishableComponent, TransformComponent>();
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while (rotQuery.MoveNext(out var uid, out var rotting, out var perishable, out var xform))
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{
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if (_timing.CurTime < rotting.NextRotUpdate) // This is where it starts to get noticable on larger animals, no need to run every second
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continue;
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rotting.NextRotUpdate += rotting.RotUpdateRate;
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if (!IsRotProgressing(uid, perishable))
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continue;
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rotting.TotalRotTime += rotting.RotUpdateRate * GetRotRate(uid);
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if (rotting.DealDamage)
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{
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var damage = rotting.Damage * rotting.RotUpdateRate.TotalSeconds;
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_damageable.TryChangeDamage(uid, damage, true, false);
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}
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if (TryComp<RotIntoComponent>(uid, out var rotInto))
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{
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var stage = RotStage(uid, rotting, perishable);
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if (stage >= rotInto.Stage)
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{
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Spawn(rotInto.Entity, xform.Coordinates);
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QueueDel(uid);
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continue;
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}
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}
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if (!TryComp<PhysicsComponent>(uid, out var physics))
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continue;
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// We need a way to get the mass of the mob alone without armor etc in the future
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// or just remove the mass mechanics altogether because they aren't good.
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var molRate = perishable.MolsPerSecondPerUnitMass * (float)rotting.RotUpdateRate.TotalSeconds;
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var tileMix = _atmosphere.GetTileMixture(uid, excite: true);
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tileMix?.AdjustMoles(Gas.Ammonia, molRate * physics.FixturesMass);
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}
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}
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}
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