Files
wwdpublic/Content.Client/UserInterface/Screens/SeparatedChatGameScreen.xaml.cs
DEATHB4DEFEAT 6d183f6012 Update SeparatedChatGameScreen.xaml.cs (#1745)
# Changelog

🆑
- fix: Fixed alerts being halfway down the screen

Signed-off-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
(cherry picked from commit 0bf6989e503838adcee53c561ec101564282260f)
2025-02-15 00:16:43 +03:00

40 lines
1.5 KiB
C#

using System.Numerics;
using Content.Client.UserInterface.Systems.Chat.Widgets;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.UserInterface.Screens;
[GenerateTypedNameReferences]
public sealed partial class SeparatedChatGameScreen : InGameScreen
{
public SeparatedChatGameScreen()
{
RobustXamlLoader.Load(this);
AutoscaleMaxResolution = new Vector2i(1080, 770);
SetAnchorPreset(ScreenContainer, LayoutPreset.Wide);
SetAnchorPreset(ViewportContainer, LayoutPreset.Wide);
SetAnchorPreset(MainViewport, LayoutPreset.Wide);
SetAnchorAndMarginPreset(Inventory, LayoutPreset.BottomLeft, margin: 5);
SetAnchorAndMarginPreset(TopLeftContainer, LayoutPreset.TopLeft, margin: 10);
SetAnchorAndMarginPreset(Ghost, LayoutPreset.BottomWide, margin: 80);
SetAnchorAndMarginPreset(Hotbar, LayoutPreset.BottomWide, margin: 5);
SetAnchorAndMarginPreset(Alerts, LayoutPreset.TopRight, margin: 10);
SetAnchorAndMarginPreset(Targeting, LayoutPreset.BottomRight, margin: 5);
ScreenContainer.OnSplitResizeFinished += () =>
OnChatResized?.Invoke(new Vector2(ScreenContainer.SplitFraction, 0));
}
public override ChatBox ChatBox => GetWidget<ChatBox>()!;
public override void SetChatSize(Vector2 size)
{
ScreenContainer.DesiredSplitCenter = size.X;
ScreenContainer.ResizeMode = SplitContainer.SplitResizeMode.RespectChildrenMinSize;
}
}