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wwdpublic/Content.Client/Construction/UI/FlatpackCreatorMenu.xaml.cs
sleepyyapril 885ee5a831 Wizmerge for Station AI (#1351)
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# Description

the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here

---------

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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00

173 lines
5.9 KiB
C#

using System.Linq;
using Content.Client.Materials;
using Content.Client.Materials.UI;
using Content.Client.Message;
using Content.Client.UserInterface.Controls;
using Content.Shared.Construction.Components;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Materials;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Client.Construction.UI;
[GenerateTypedNameReferences]
public sealed partial class FlatpackCreatorMenu : FancyWindow
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private readonly ItemSlotsSystem _itemSlots;
private readonly FlatpackSystem _flatpack;
private readonly MaterialStorageSystem _materialStorage;
private readonly SpriteSystem _spriteSystem;
private EntityUid _owner;
[ValidatePrototypeId<EntityPrototype>]
public const string NoBoardEffectId = "FlatpackerNoBoardEffect";
private EntityUid? _currentBoard = EntityUid.Invalid;
private EntityUid? _machinePreview;
public event Action? PackButtonPressed;
public FlatpackCreatorMenu()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_itemSlots = _entityManager.System<ItemSlotsSystem>();
_flatpack = _entityManager.System<FlatpackSystem>();
_materialStorage = _entityManager.System<MaterialStorageSystem>();
_spriteSystem = _entityManager.System<SpriteSystem>();
PackButton.OnPressed += _ => PackButtonPressed?.Invoke();
InsertLabel.SetMarkup(Loc.GetString("flatpacker-ui-insert-board"));
}
public void SetEntity(EntityUid uid)
{
_owner = uid;
MaterialStorageControl.SetOwner(uid);
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
if (_machinePreview is not { } && _entityManager.Deleted(_machinePreview))
{
_machinePreview = null;
MachineSprite.SetEntity(_machinePreview);
}
if (!_entityManager.TryGetComponent<FlatpackCreatorComponent>(_owner, out var flatpacker) ||
!_itemSlots.TryGetSlot(_owner, flatpacker.SlotId, out var itemSlot))
return;
MachineBoardComponent? machineBoardComp = null;
if (flatpacker.Packing)
{
PackButton.Disabled = true;
}
else if (_currentBoard != null)
{
Dictionary<string, int> cost;
if (_entityManager.TryGetComponent(_currentBoard, out machineBoardComp) &&
machineBoardComp.Prototype is not null)
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker), (_currentBoard.Value, machineBoardComp));
else
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker));
PackButton.Disabled = !_materialStorage.CanChangeMaterialAmount(_owner, cost);
}
if (_currentBoard == itemSlot.Item)
return;
if (_machinePreview != null)
_entityManager.DeleteEntity(_machinePreview);
_currentBoard = itemSlot.Item;
CostHeaderLabel.Visible = _currentBoard != null;
InsertLabel.Visible = _currentBoard == null;
if (_currentBoard is not null)
{
string? prototype = null;
Dictionary<string, int>? cost = null;
if (machineBoardComp != null || _entityManager.TryGetComponent(_currentBoard, out machineBoardComp))
{
prototype = machineBoardComp.Prototype;
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker), (_currentBoard.Value, machineBoardComp));
}
else if (_entityManager.TryGetComponent<ComputerBoardComponent>(_currentBoard, out var computerBoard))
{
prototype = computerBoard.Prototype;
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker));
}
if (prototype is not null && cost is not null)
{
var proto = _prototypeManager.Index<EntityPrototype>(prototype);
_machinePreview = _entityManager.Spawn(proto.ID);
_spriteSystem.ForceUpdate(_machinePreview.Value);
MachineNameLabel.SetMessage(proto.Name);
CostLabel.SetMarkup(GetCostString(cost));
}
}
else
{
_machinePreview = _entityManager.Spawn(NoBoardEffectId);
CostLabel.SetMessage(Loc.GetString("flatpacker-ui-no-board-label"));
MachineNameLabel.SetMessage(" ");
PackButton.Disabled = true;
}
MachineSprite.SetEntity(_machinePreview);
}
private string GetCostString(Dictionary<string, int> costs)
{
var orderedCosts = costs.OrderBy(p => p.Value).ToArray();
var msg = new FormattedMessage();
for (var i = 0; i < orderedCosts.Length; i++)
{
var (mat, amount) = orderedCosts[i];
var matProto = _prototypeManager.Index<MaterialPrototype>(mat);
var sheetVolume = _materialStorage.GetSheetVolume(matProto);
var sheets = (float) -amount / sheetVolume;
var amountText = Loc.GetString("lathe-menu-material-amount",
("amount", sheets),
("unit", Loc.GetString(matProto.Unit)));
var text = Loc.GetString("lathe-menu-tooltip-display",
("amount", amountText),
("material", Loc.GetString(matProto.Name)));
msg.AddMarkup(text);
if (i != orderedCosts.Length - 1)
msg.PushNewline();
}
return msg.ToMarkup();
}
public override void Close()
{
base.Close();
_entityManager.DeleteEntity(_machinePreview);
_machinePreview = null;
}
}