Files
wwdpublic/Content.Client/Throwing/ThrownItemVisualizerSystem.cs
SimpleStation14 24f36c1803 Mirror: Pulling Rework V2 (#269)
## Mirror of PR #24936: [Pulling rework
v2](https://github.com/space-wizards/space-station-14/pull/24936) from
<img src="https://avatars.githubusercontent.com/u/10567778?v=4"
alt="space-wizards" width="22"/>
[space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14)

###### `c584f6444a85cc53edb060230f7e7b2b76cc87bf`

PR opened by <img
src="https://avatars.githubusercontent.com/u/31366439?v=4"
width="16"/><a href="https://github.com/metalgearsloth">
metalgearsloth</a> at 2024-02-04 01:43:17 UTC

---

PR changed 53 files with 796 additions and 1356 deletions.

The PR had the following labels:
- Status: Needs Review


---

<details open="true"><summary><h1>Original Body</h1></summary>

> Health v2 moment
> 
> Fixes https://github.com/space-wizards/space-station-14/issues/24900
> 
> - Fixes container changes.
> - Fixes keybind.
> - Fixes multi-pull.
> - Fixes alerts cleanup for non-predicted pull stops.
> 
> I'm awake now for any issues.


</details>

---------

Co-authored-by: SimpleStation14 <Unknown>
Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
2024-07-09 19:51:27 -04:00

88 lines
2.8 KiB
C#

using Content.Shared.Throwing;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Shared.Animations;
namespace Content.Client.Throwing;
/// <summary>
/// Handles animating thrown items.
/// </summary>
public sealed class ThrownItemVisualizerSystem : EntitySystem
{
[Dependency] private readonly AnimationPlayerSystem _anim = default!;
private const string AnimationKey = "thrown-item";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ThrownItemComponent, AfterAutoHandleStateEvent>(OnAutoHandleState);
SubscribeLocalEvent<ThrownItemComponent, ComponentShutdown>(OnShutdown);
}
private void OnAutoHandleState(EntityUid uid, ThrownItemComponent component, ref AfterAutoHandleStateEvent args)
{
if (!TryComp<SpriteComponent>(uid, out var sprite) || !component.Animate)
return;
var animationPlayer = EnsureComp<AnimationPlayerComponent>(uid);
if (_anim.HasRunningAnimation(uid, animationPlayer, AnimationKey))
return;
var anim = GetAnimation((uid, component, sprite));
if (anim == null)
return;
component.OriginalScale = sprite.Scale;
_anim.Play((uid, animationPlayer), anim, AnimationKey);
}
private void OnShutdown(EntityUid uid, ThrownItemComponent component, ComponentShutdown args)
{
if (!_anim.HasRunningAnimation(uid, AnimationKey))
return;
if (TryComp<SpriteComponent>(uid, out var sprite) && component.OriginalScale != null)
sprite.Scale = component.OriginalScale.Value;
_anim.Stop(uid, AnimationKey);
}
private static Animation? GetAnimation(Entity<ThrownItemComponent, SpriteComponent> ent)
{
if (ent.Comp1.LandTime - ent.Comp1.ThrownTime is not { } length)
return null;
if (length <= TimeSpan.Zero)
return null;
length += TimeSpan.FromSeconds(ThrowingSystem.FlyTime);
var scale = ent.Comp2.Scale;
var lenFloat = (float) length.TotalSeconds;
// TODO use like actual easings here
return new Animation
{
Length = length,
AnimationTracks =
{
new AnimationTrackComponentProperty
{
ComponentType = typeof(SpriteComponent),
Property = nameof(SpriteComponent.Scale),
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(scale, 0.0f),
new AnimationTrackProperty.KeyFrame(scale * 1.4f, lenFloat * 0.25f),
new AnimationTrackProperty.KeyFrame(scale, lenFloat * 0.75f)
},
InterpolationMode = AnimationInterpolationMode.Linear
}
}
};
}
}