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504bd1e155d5b99be69f96d7a8bfb128ba3ddf1e
wwdpublic
/
Content.Server
/
GameObjects
/
Components
/
Mobs
History
Pieter-Jan Briers
5a5a3b8548
Move "players don't collide with mobs" to shared to fix mispredicts on it.
2020-06-24 11:58:13 +02:00
..
DamageThresholdTemplates
Cooldown for status effects (
#1109
)
2020-06-12 16:22:36 +02:00
CameraRecoilComponent.cs
…
CombatModeComponent.cs
RaisePredictiveEvent works.
2020-03-25 17:53:50 +01:00
DamageStates.cs
WiP movement prediction.
2020-06-24 02:21:20 +02:00
FootstepSoundComponent.cs
…
HeatResistanceComponent.cs
use CannyFastMath in various places even where it might not be any different
2020-06-14 09:36:53 -04:00
HumanoidAppearanceComponent.cs
…
MindComponent.cs
IExamine can now limit certain details behind a 'details' range check. (
#1039
)
2020-05-31 20:29:06 +02:00
ServerOverlayEffectsComponent.cs
…
ServerStatusEffectsComponent.cs
Cooldown for status effects (
#1109
)
2020-06-12 16:22:36 +02:00
SpeciesComponent.cs
Move "players don't collide with mobs" to shared to fix mispredicts on it.
2020-06-24 11:58:13 +02:00
StunnableComponent.cs
Merge branch 'master' into 20-06-24-movement-prediction
2020-06-24 04:04:43 +02:00