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4eee19966599b4801bb38e59bf4e68506ff45979
wwdpublic/Resources/Prototypes/SoundCollections
History
T-Stalker c041a8339f Punching and melee hitsounds now have unique SoundCollections (#5748)
2021-12-11 16:12:40 -07:00
..
ambience.yml
…
atmospherics.yml
Initial (#5193)
2021-11-06 17:32:33 -07:00
bike_horn.yml
Fixes bike horn
2021-07-15 08:47:35 -07:00
body_fall.yml
Refactor standing to be ECS (#4142)
2021-06-27 19:02:46 +10:00
desceration.yml
…
dice.yml
Sound Specifiers. (#4239)
2021-06-28 16:20:57 +02:00
drink_open_sounds.yml
…
explosion.yml
Tweaks ambient sound values and improves some existing sounds (#4576)
2021-09-10 11:31:54 +10:00
food.yml
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footsteps.yml
Adds linting support to SoundCollectionPrototype, fix linter errors.
2021-10-01 12:40:44 +02:00
generic_hit.yml
Punching and melee hitsounds now have unique SoundCollections (#5748)
2021-12-11 16:12:40 -07:00
gib.yml
…
glassbreak.yml
…
keyboard.yml
…
lobby.yml
…
punching.yml
Punching and melee hitsounds now have unique SoundCollections (#5748)
2021-12-11 16:12:40 -07:00
radiation.yml
Events/RadiationStorm: Fancy radiation shader & SFX (#5612)
2021-12-01 13:21:17 -07:00
screams.yml
Adds linting support to SoundCollectionPrototype, fix linter errors.
2021-10-01 12:40:44 +02:00
sparks.yml
…
storage_rustle.yml
…
tools.yml
…
toy_squeak.yml
…
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