Files
wwdpublic/Content.Server/Chemistry/EntitySystems/ChemMasterSystem.cs
Dora decd389858 Adding sorting to chem master (#34763)
* Adding sorting to chem master

* Chem Master can now sort based on following categories
- Alphabetical
- Quantity
- Time Added to Machine

* Sorting is disabled by default and persist in the machine for everyone

* Removed some pointless code from Chem Master's UI

* Changed None and Time Added's text to reflect what they do better

* Minor adjustments to the code requested by maintainers

(cherry picked from commit 53dc27cb1e16d119ed72f1cc75e1004c57e3a24e)
2025-10-04 12:51:06 +03:00

380 lines
17 KiB
C#

using Content.Server.Chemistry.Components;
using Content.Server.Labels;
using Content.Server.Popups;
using Content.Server.Storage.EntitySystems;
using Content.Shared.Administration.Logs;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Database;
using Content.Shared.FixedPoint;
using Content.Shared.Storage;
using JetBrains.Annotations;
using Robust.Server.Audio;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Prototypes;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
namespace Content.Server.Chemistry.EntitySystems
{
/// <summary>
/// Contains all the server-side logic for ChemMasters.
/// <seealso cref="ChemMasterComponent"/>
/// </summary>
[UsedImplicitly]
public sealed class ChemMasterSystem : EntitySystem
{
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly AudioSystem _audioSystem = default!;
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly ItemSlotsSystem _itemSlotsSystem = default!;
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
[Dependency] private readonly StorageSystem _storageSystem = default!;
[Dependency] private readonly LabelSystem _labelSystem = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[ValidatePrototypeId<EntityPrototype>]
private const string PillPrototypeId = "Pill";
[ValidatePrototypeId<EntityPrototype>]
private const string PillCanisterPrototypeId = "PillCanister";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ChemMasterComponent, ComponentStartup>(SubscribeUpdateUiState);
SubscribeLocalEvent<ChemMasterComponent, SolutionContainerChangedEvent>(SubscribeUpdateUiState);
SubscribeLocalEvent<ChemMasterComponent, EntInsertedIntoContainerMessage>(SubscribeUpdateUiState);
SubscribeLocalEvent<ChemMasterComponent, EntRemovedFromContainerMessage>(SubscribeUpdateUiState);
SubscribeLocalEvent<ChemMasterComponent, BoundUIOpenedEvent>(SubscribeUpdateUiState);
SubscribeLocalEvent<ChemMasterComponent, ChemMasterSetModeMessage>(OnSetModeMessage);
SubscribeLocalEvent<ChemMasterComponent, ChemMasterSortingTypeCycleMessage>(OnCycleSortingTypeMessage);
SubscribeLocalEvent<ChemMasterComponent, ChemMasterSetPillTypeMessage>(OnSetPillTypeMessage);
SubscribeLocalEvent<ChemMasterComponent, ChemMasterReagentAmountButtonMessage>(OnReagentButtonMessage);
SubscribeLocalEvent<ChemMasterComponent, ChemMasterCreatePillsMessage>(OnCreatePillsMessage);
SubscribeLocalEvent<ChemMasterComponent, ChemMasterOutputToBottleMessage>(OnOutputToBottleMessage);
SubscribeLocalEvent<ChemMasterComponent, ChemMasterTransferringAmountUpdated>(OnTransferringAmountUpdated);
SubscribeLocalEvent<ChemMasterComponent, ChemMasterAmountsUpdated>(OnAmountsUpdated);
}
private void OnAmountsUpdated(Entity<ChemMasterComponent> ent, ref ChemMasterAmountsUpdated args) =>
ent.Comp.Amounts = args.Amounts;
private void SubscribeUpdateUiState<T>(Entity<ChemMasterComponent> ent, ref T ev) =>
UpdateUiState(ent);
private void UpdateUiState(Entity<ChemMasterComponent> ent, bool updateLabel = false)
{
var (owner, chemMaster) = ent;
if (!_solutionContainerSystem.TryGetSolution(owner, SharedChemMaster.BufferSolutionName, out _, out var bufferSolution))
return;
if (!_solutionContainerSystem.TryGetSolution(owner, SharedChemMaster.PillBufferSolutionName, out _, out var pillBufferSolution))
return;
var container = _itemSlotsSystem.GetItemOrNull(owner, SharedChemMaster.InputSlotName);
var bufferReagents = bufferSolution.Contents;
var bufferCurrentVolume = bufferSolution.Volume;
var pillBufferReagents = pillBufferSolution.Contents;
var pillBufferCurrentVolume = pillBufferSolution.Volume;
var state = new ChemMasterBoundUserInterfaceState(
chemMaster.Mode,
chemMaster.SortingType,
BuildInputContainerInfo(container),
bufferReagents,
pillBufferReagents,
bufferCurrentVolume,
pillBufferCurrentVolume,
chemMaster.PillType,
chemMaster.PillDosageLimit,
updateLabel,
chemMaster.TransferringAmount,
chemMaster.Amounts);
_userInterfaceSystem.SetUiState(owner, ChemMasterUiKey.Key, state);
}
private void OnSetModeMessage(Entity<ChemMasterComponent> chemMaster, ref ChemMasterSetModeMessage message)
{
// Ensure the mode is valid, either Transfer or Discard.
if (!Enum.IsDefined(typeof(ChemMasterMode), message.ChemMasterMode))
return;
chemMaster.Comp.Mode = message.ChemMasterMode;
UpdateUiState(chemMaster);
ClickSound(chemMaster);
}
private void OnCycleSortingTypeMessage(Entity<ChemMasterComponent> chemMaster, ref ChemMasterSortingTypeCycleMessage message)
{
chemMaster.Comp.SortingType++;
if (chemMaster.Comp.SortingType > ChemMasterSortingType.Latest)
chemMaster.Comp.SortingType = ChemMasterSortingType.None;
UpdateUiState(chemMaster);
ClickSound(chemMaster);
}
private void OnSetPillTypeMessage(Entity<ChemMasterComponent> chemMaster, ref ChemMasterSetPillTypeMessage message)
{
// Ensure valid pill type. There are 20 pills selectable, 0-19.
if (message.PillType > SharedChemMaster.PillTypes - 1)
return;
chemMaster.Comp.PillType = message.PillType;
UpdateUiState(chemMaster);
ClickSound(chemMaster);
}
private void OnReagentButtonMessage(Entity<ChemMasterComponent> chemMaster, ref ChemMasterReagentAmountButtonMessage message)
{
switch (chemMaster.Comp.Mode)
{
case ChemMasterMode.Transfer:
TransferReagents(chemMaster, message.ReagentId, message.Amount, message.FromBuffer, message.IsOutput);
break;
case ChemMasterMode.Discard:
DiscardReagents(chemMaster, message.ReagentId, message.Amount, message.FromBuffer, message.IsOutput);
break;
default:
// Invalid mode.
return;
}
ClickSound(chemMaster);
}
private void TransferReagents(Entity<ChemMasterComponent> chemMaster, ReagentId id, FixedPoint2 amount, bool fromBuffer, bool isOutput)
{
var container = _itemSlotsSystem.GetItemOrNull(chemMaster, SharedChemMaster.InputSlotName);
if (container is null ||
!_solutionContainerSystem.TryGetFitsInDispenser(container.Value, out var containerSoln, out var containerSolution) ||
!_solutionContainerSystem.TryGetSolution(chemMaster.Owner, SharedChemMaster.BufferSolutionName, out _, out var bufferSolution) ||
!_solutionContainerSystem.TryGetSolution(chemMaster.Owner, SharedChemMaster.PillBufferSolutionName, out _, out var pillBufferSolution))
return;
if (fromBuffer) // Buffer to container
{
amount = FixedPoint2.Min(amount, containerSolution.AvailableVolume);
var solution = isOutput ? pillBufferSolution : bufferSolution;
amount = solution.RemoveReagent(id, amount, preserveOrder: true);
_solutionContainerSystem.TryAddReagent(containerSoln.Value, id, amount, out var _);
}
else // Container to buffer
{
amount = FixedPoint2.Min(amount, containerSolution.GetReagentQuantity(id));
_solutionContainerSystem.RemoveReagent(containerSoln.Value, id, amount);
var solution = isOutput ? pillBufferSolution : bufferSolution;
solution.AddReagent(id, amount);
}
UpdateUiState(chemMaster, updateLabel: true);
}
private void DiscardReagents(Entity<ChemMasterComponent> chemMaster, ReagentId id, FixedPoint2 amount, bool fromBuffer, bool isOutput)
{
if (fromBuffer)
{
if (_solutionContainerSystem.TryGetSolution(chemMaster.Owner, SharedChemMaster.BufferSolutionName, out _, out var bufferSolution) &&
_solutionContainerSystem.TryGetSolution(chemMaster.Owner, SharedChemMaster.PillSolutionName, out _, out var pillBufferSolution))
{
var solution = isOutput ? pillBufferSolution : bufferSolution;
solution.RemoveReagent(id, amount, preserveOrder: true);
}
else
return;
}
else
{
var container = _itemSlotsSystem.GetItemOrNull(chemMaster, SharedChemMaster.InputSlotName);
if (container is not null &&
_solutionContainerSystem.TryGetFitsInDispenser(container.Value, out var containerSolution, out _))
_solutionContainerSystem.RemoveReagent(containerSolution.Value, id, amount);
else
return;
}
UpdateUiState(chemMaster, updateLabel: fromBuffer);
}
private void OnCreatePillsMessage(Entity<ChemMasterComponent> chemMaster, ref ChemMasterCreatePillsMessage message)
{
var user = message.Actor;
var maybeContainer = _itemSlotsSystem.GetItemOrNull(chemMaster, SharedChemMaster.OutputSlotName);
if (maybeContainer == null)
{
var canister = _entityManager.SpawnEntity(PillCanisterPrototypeId, Transform(chemMaster.Owner).Coordinates);
_itemSlotsSystem.TryInsert(chemMaster.Owner, SharedChemMaster.OutputSlotName, canister, null);
maybeContainer = canister;
}
if (maybeContainer is not { Valid: true } container
|| !TryComp(container, out StorageComponent? storage))
{
return; // output can't fit pills
}
// Ensure the number is valid.
if (message.Number == 0 || !_storageSystem.HasSpace((container, storage)))
return;
// quick fix until we get a proper one from EE
if (message.Number > 50)
return;
// Ensure the amount is valid.
if (message.Dosage == 0 || message.Dosage > chemMaster.Comp.PillDosageLimit)
return;
// Ensure label length is within the character limit.
if (message.Label.Length > SharedChemMaster.LabelMaxLength)
return;
var needed = message.Dosage * message.Number;
if (!WithdrawFromBuffer(chemMaster, needed, user, out var withdrawal))
return;
_labelSystem.Label(container, message.Label);
for (var i = 0; i < message.Number; i++)
{
var item = Spawn(PillPrototypeId, Transform(container).Coordinates);
_storageSystem.Insert(container, item, out _, user: user, storage);
_labelSystem.Label(item, message.Label);
_solutionContainerSystem.EnsureSolutionEntity(item, SharedChemMaster.PillSolutionName,out var itemSolution ,message.Dosage);
if (!itemSolution.HasValue)
return;
_solutionContainerSystem.TryAddSolution(itemSolution.Value, withdrawal.SplitSolution(message.Dosage));
var pill = EnsureComp<PillComponent>(item);
pill.PillType = chemMaster.Comp.PillType;
Dirty(item, pill);
// Log pill creation by a user
_adminLogger.Add(
LogType.Action,
LogImpact.Low,
$"{ToPrettyString(user):user} printed {ToPrettyString(item):pill} {SharedSolutionContainerSystem.ToPrettyString(itemSolution.Value.Comp.Solution)}");
}
UpdateUiState(chemMaster);
ClickSound(chemMaster);
}
private void OnOutputToBottleMessage(Entity<ChemMasterComponent> chemMaster, ref ChemMasterOutputToBottleMessage message)
{
var user = message.Actor;
var maybeContainer = _itemSlotsSystem.GetItemOrNull(chemMaster, SharedChemMaster.OutputSlotName);
if (maybeContainer == null)
{
var canister = _entityManager.SpawnEntity(PillCanisterPrototypeId, Transform(chemMaster.Owner).Coordinates);
_itemSlotsSystem.TryInsert(chemMaster.Owner, SharedChemMaster.OutputSlotName, canister, null);
maybeContainer = canister;
}
if (maybeContainer is not { Valid: true } container
|| !_solutionContainerSystem.TryGetSolution(container, SharedChemMaster.BottleSolutionName, out var soln, out var solution))
return; // output can't fit reagents
// Ensure the amount is valid.
if (message.Dosage == 0 || message.Dosage > solution.AvailableVolume)
return;
// Ensure label length is within the character limit.
if (message.Label.Length > SharedChemMaster.LabelMaxLength)
return;
if (!WithdrawFromBuffer(chemMaster, message.Dosage, user, out var withdrawal))
return;
_labelSystem.Label(container, message.Label);
_solutionContainerSystem.TryAddSolution(soln.Value, withdrawal);
// Log bottle creation by a user
_adminLogger.Add(LogType.Action, LogImpact.Low,
$"{ToPrettyString(user):user} bottled {ToPrettyString(container):bottle} {SharedSolutionContainerSystem.ToPrettyString(solution)}");
UpdateUiState(chemMaster);
ClickSound(chemMaster);
}
private bool WithdrawFromBuffer(
Entity<ChemMasterComponent> chemMaster,
FixedPoint2 neededVolume, EntityUid? user,
[NotNullWhen(returnValue: true)] out Solution? outputSolution)
{
outputSolution = null;
if (!_solutionContainerSystem.TryGetSolution(chemMaster.Owner, SharedChemMaster.PillBufferSolutionName, out _, out var solution))
return false;
if (solution.Volume == 0)
{
if (user.HasValue)
_popupSystem.PopupCursor(Loc.GetString("chem-master-window-buffer-empty-text"), user.Value);
return false;
}
// ReSharper disable once InvertIf
if (neededVolume > solution.Volume)
{
if (user.HasValue)
_popupSystem.PopupCursor(Loc.GetString("chem-master-window-buffer-low-text"), user.Value);
return false;
}
outputSolution = solution.SplitSolution(neededVolume);
return true;
}
private void ClickSound(Entity<ChemMasterComponent> chemMaster)
{
_audioSystem.PlayPvs(chemMaster.Comp.ClickSound, chemMaster, AudioParams.Default.WithVolume(-2f));
}
private ContainerInfo? BuildInputContainerInfo(EntityUid? container)
{
if (container is not { Valid: true })
return null;
if (!TryComp(container, out FitsInDispenserComponent? fits)
|| !_solutionContainerSystem.TryGetSolution(container.Value, fits.Solution, out _, out var solution))
{
return null;
}
return BuildContainerInfo(Name(container.Value), solution);
}
private static ContainerInfo BuildContainerInfo(string name, Solution solution) =>
new(name, solution.Volume, solution.MaxVolume)
{
Reagents = solution.Contents
};
private void OnTransferringAmountUpdated(EntityUid uid, ChemMasterComponent chemMaster, ChemMasterTransferringAmountUpdated args)
{
chemMaster.TransferringAmount = args.TransferringAmount;
ClickSound((uid, chemMaster));
UpdateUiState((uid, chemMaster));
}
}
}