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4cf0d136dcbbc668c30482efd709a0fddcd75b7a
wwdpublic/Content.Shared/Audio
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GreaseMonk 02e692f8b7 Add Ability to stop sound when MobState is Dead (#26905)
* Add stopsWhenEntityDead to sound components

* Convert component

* Review

* Fix dupe sub

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-07-11 21:42:50 -07:00
..
Events
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530)
2024-03-07 01:18:33 +01:00
AmbientMusicPrototype.cs
Make all prototype types partial (#21374)
2023-11-12 20:29:57 +01:00
AmbientSoundComponent.cs
Make AmbientSoundComponent.Enabled readonly (#20438)
2023-09-27 21:59:12 +02:00
AudioHelpers.cs
Audio System Rejig (#9635)
2022-07-29 12:13:12 +10:00
SharedAmbientSoundSystem.cs
Add Ability to stop sound when MobState is Dead (#26905)
2024-07-11 21:42:50 -07:00
SharedContentAudioSystem.cs
Audio fixes (#22324)
2023-12-16 19:48:34 +01:00
SharedGlobalSoundSystem.cs
Event Music & Nuke Countdown Song (#8597)
2022-07-04 16:29:38 +10:00
SoundWhileAliveComponent.cs
Add Ability to stop sound when MobState is Dead (#26905)
2024-07-11 21:42:50 -07:00
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