Files
wwdpublic/Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs
metalgearsloth 0430f92313 Revert Paint (#26593)
* Revert "Fix build (#26258)"

This reverts commit 6de5fbfafbde700d711a566f6a43f05f7a99e455.

* Revert "Spray Paint (Review Ready) (#23003)"

This reverts commit e4d5e7f1aebfc37b1bc3453fdb39578f3897b6a1.
2024-07-11 21:08:07 -07:00

104 lines
3.8 KiB
C#

using Content.Server.Administration.Logs;
using Content.Server.Cargo.Systems;
using Content.Server.Storage.Components;
using Content.Shared.Database;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Interaction.Events;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Random;
using static Content.Shared.Storage.EntitySpawnCollection;
namespace Content.Server.Storage.EntitySystems
{
public sealed class SpawnItemsOnUseSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
[Dependency] private readonly PricingSystem _pricing = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SpawnItemsOnUseComponent, UseInHandEvent>(OnUseInHand);
SubscribeLocalEvent<SpawnItemsOnUseComponent, PriceCalculationEvent>(CalculatePrice, before: new[] { typeof(PricingSystem) });
}
private void CalculatePrice(EntityUid uid, SpawnItemsOnUseComponent component, ref PriceCalculationEvent args)
{
var ungrouped = CollectOrGroups(component.Items, out var orGroups);
foreach (var entry in ungrouped)
{
var protUid = Spawn(entry.PrototypeId, MapCoordinates.Nullspace);
// Calculate the average price of the possible spawned items
args.Price += _pricing.GetPrice(protUid) * entry.SpawnProbability * entry.GetAmount(getAverage: true);
EntityManager.DeleteEntity(protUid);
}
foreach (var group in orGroups)
{
foreach (var entry in group.Entries)
{
var protUid = Spawn(entry.PrototypeId, MapCoordinates.Nullspace);
// Calculate the average price of the possible spawned items
args.Price += _pricing.GetPrice(protUid) *
(entry.SpawnProbability / group.CumulativeProbability) *
entry.GetAmount(getAverage: true);
EntityManager.DeleteEntity(protUid);
}
}
args.Handled = true;
}
private void OnUseInHand(EntityUid uid, SpawnItemsOnUseComponent component, UseInHandEvent args)
{
if (args.Handled)
return;
// If starting with zero or less uses, this component is a no-op
if (component.Uses <= 0)
return;
var coords = Transform(args.User).Coordinates;
var spawnEntities = GetSpawns(component.Items, _random);
EntityUid? entityToPlaceInHands = null;
foreach (var proto in spawnEntities)
{
entityToPlaceInHands = Spawn(proto, coords);
_adminLogger.Add(LogType.EntitySpawn, LogImpact.Low, $"{ToPrettyString(args.User)} used {ToPrettyString(uid)} which spawned {ToPrettyString(entityToPlaceInHands.Value)}");
}
if (component.Sound != null)
{
_audio.PlayPvs(component.Sound, uid);
}
component.Uses--;
// Delete entity only if component was successfully used
if (component.Uses <= 0)
{
args.Handled = true;
EntityManager.DeleteEntity(uid);
}
if (entityToPlaceInHands != null)
{
_hands.PickupOrDrop(args.User, entityToPlaceInHands.Value);
}
}
}
}