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My previous code for melee weapon range modifiers was missing, this PR
restores and adds actual functionality for weapon range modifiers in all
instances of weapon range, as well as adds specific range modifiers for
light attack and disarm attack.
🆑
- fix: Fixed melee weapons "Bonus range for heavy attacks" not
functioning correctly.
- add: Added support for melee weapons having bonus range on disarms or
light attacks.