mirror of
https://github.com/WWhiteDreamProject/wwdpublic.git
synced 2026-04-17 05:27:38 +03:00
* - add: ghost teleport menu https://github.com/AtaraxiaSpaceFoundation/Orion-Station-14/pull/107 * - tweak: Stylebox thinks and styles remove * - fix: Зайкины фиксы ч.1 * - fix: Кролькины фиксы ч.2 * - fix: кролькины фиксы ч.3 * - fix: Исправление логических ошибок и перенос в WWDP * - fix: Кролькины фиксы ч.4 * Apply suggestions from code review * - tweak: перелопатил всю логику * - fix: Кролькины фиксы ч.5 * - fix: Кролькины фиксы ч.6 * - fix: спатисоны фиксы отображения департментов * - fix: department description * - add: some validation * - fix: теперь и другие мобы показываются тут --------- Co-authored-by: PuroSlavKing <103608145+PuroSlavKing@users.noreply.github.com> Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com>
196 lines
5.9 KiB
C#
196 lines
5.9 KiB
C#
using Content.Shared.Emoting;
|
|
using Content.Shared.Hands;
|
|
using Content.Shared.Interaction.Events;
|
|
using Content.Shared.InteractionVerbs.Events;
|
|
using Content.Shared.Item;
|
|
using Content.Shared.Popups;
|
|
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared.Ghost
|
|
{
|
|
/// <summary>
|
|
/// System for the <see cref="GhostComponent"/>.
|
|
/// Prevents ghosts from interacting when <see cref="GhostComponent.CanGhostInteract"/> is false.
|
|
/// </summary>
|
|
public abstract class SharedGhostSystem : EntitySystem
|
|
{
|
|
[Dependency] protected readonly SharedPopupSystem Popup = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
SubscribeLocalEvent<GhostComponent, UseAttemptEvent>(OnAttempt);
|
|
SubscribeLocalEvent<GhostComponent, InteractionAttemptEvent>(OnAttemptInteract);
|
|
SubscribeLocalEvent<GhostComponent, EmoteAttemptEvent>(OnAttempt);
|
|
SubscribeLocalEvent<GhostComponent, DropAttemptEvent>(OnAttempt);
|
|
SubscribeLocalEvent<GhostComponent, PickupAttemptEvent>(OnAttempt);
|
|
SubscribeLocalEvent<GhostComponent, InteractionVerbAttemptEvent>(OnAttempt);
|
|
}
|
|
|
|
private void OnAttemptInteract(Entity<GhostComponent> ent, ref InteractionAttemptEvent args)
|
|
{
|
|
if (!ent.Comp.CanGhostInteract)
|
|
args.Cancelled = true;
|
|
}
|
|
|
|
private void OnAttempt(EntityUid uid, GhostComponent component, CancellableEntityEventArgs args)
|
|
{
|
|
if (!component.CanGhostInteract)
|
|
args.Cancel();
|
|
}
|
|
|
|
public void SetTimeOfDeath(EntityUid uid, TimeSpan value, GhostComponent? component)
|
|
{
|
|
if (!Resolve(uid, ref component))
|
|
return;
|
|
|
|
component.TimeOfDeath = value;
|
|
}
|
|
|
|
public void SetCanReturnToBody(EntityUid uid, bool value, GhostComponent? component = null)
|
|
{
|
|
if (!Resolve(uid, ref component))
|
|
return;
|
|
|
|
component.CanReturnToBody = value;
|
|
}
|
|
|
|
public void SetCanReturnToBody(GhostComponent component, bool value)
|
|
{
|
|
component.CanReturnToBody = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// A client to server request to get places a ghost can warp to.
|
|
/// Response is sent via <see cref="GhostWarpsResponseEvent"/>
|
|
/// </summary>
|
|
[Serializable, NetSerializable]
|
|
public sealed class GhostWarpsRequestEvent : EntityEventArgs
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Goobstation - A server to client request for them to spawn at the ghost bar
|
|
/// </summary>
|
|
[Serializable, NetSerializable]
|
|
public sealed class GhostBarSpawnEvent : EntityEventArgs
|
|
{
|
|
}
|
|
|
|
// WWDP-Start
|
|
/// <summary>
|
|
/// An player body a ghost can warp to.
|
|
/// This is used as part of <see cref="GhostWarpsResponseEvent"/>
|
|
/// </summary>
|
|
[Serializable, NetSerializable]
|
|
public struct GhostWarp
|
|
{
|
|
public GhostWarp(NetEntity entity, string displayName, string subGroup, string description, Color? color)
|
|
{
|
|
Entity = entity;
|
|
DisplayName = displayName;
|
|
SubGroup = subGroup;
|
|
Color = color;
|
|
Description = description;
|
|
}
|
|
|
|
public NetEntity Entity { get; }
|
|
|
|
public string DisplayName { get; }
|
|
public string SubGroup { get; }
|
|
public string Description { get; }
|
|
|
|
public Color? Color { get; }
|
|
|
|
public WarpGroup Group { get; set; } = WarpGroup.Location;
|
|
}
|
|
|
|
[Serializable, NetSerializable, Flags]
|
|
public enum WarpGroup
|
|
{
|
|
Location = 0,
|
|
Ghost = 1 << 0,
|
|
Alive = 1 << 1,
|
|
Dead = 1 << 2,
|
|
Left = 1 << 3,
|
|
Antag = 1 << 4,
|
|
Department = 1 << 5,
|
|
Other = 1 << 6,
|
|
|
|
AliveAntag = Alive | Antag,
|
|
DeadAntag = Dead | Antag,
|
|
|
|
AliveDepartment = Alive | Department,
|
|
DeadDepartment = Dead | Department,
|
|
LeftDepartment = Left | Department,
|
|
|
|
AliveOther = Alive | Other
|
|
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// A server to client response for a <see cref="GhostWarpsRequestEvent"/>.
|
|
/// Contains players, and locations a ghost can warp to
|
|
/// </summary>
|
|
[Serializable, NetSerializable]
|
|
public sealed class GhostWarpsResponseEvent : EntityEventArgs
|
|
{
|
|
public GhostWarpsResponseEvent(List<GhostWarp> warps)
|
|
{
|
|
Warps = warps;
|
|
}
|
|
|
|
/// <summary>
|
|
/// A list of warps to teleport.
|
|
/// </summary>
|
|
public List<GhostWarp> Warps { get; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// A client to server request for their ghost to be warped to an entity
|
|
/// </summary>
|
|
[Serializable, NetSerializable]
|
|
public sealed class GhostWarpToTargetRequestEvent : EntityEventArgs
|
|
{
|
|
public NetEntity Target { get; }
|
|
|
|
public GhostWarpToTargetRequestEvent(NetEntity target)
|
|
{
|
|
Target = target;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// A client to server request for their ghost to be warped to the most followed entity.
|
|
/// </summary>
|
|
[Serializable, NetSerializable]
|
|
public sealed class GhostnadoRequestEvent : EntityEventArgs;
|
|
|
|
/// <summary>
|
|
/// A client to server request for their ghost to return to body
|
|
/// </summary>
|
|
[Serializable, NetSerializable]
|
|
public sealed class GhostReturnToBodyRequest : EntityEventArgs
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// A server to client update with the available ghost role count
|
|
/// </summary>
|
|
[Serializable, NetSerializable]
|
|
public sealed class GhostUpdateGhostRoleCountEvent : EntityEventArgs
|
|
{
|
|
public int AvailableGhostRoles { get; }
|
|
|
|
public GhostUpdateGhostRoleCountEvent(int availableGhostRoleCount)
|
|
{
|
|
AvailableGhostRoles = availableGhostRoleCount;
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public sealed class GhostReturnToRoundRequest : EntityEventArgs;
|
|
}
|