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# Description Adds three new 1-point traits for Onis that **redistribute** your damage bonuses, allowing you to specialize in Slash or Piercing instead of Blunt, or be a generalist who is equally effective with all melee Brute weapons. The three new traits are **Swashbuckler**, **Spearmaster**, and **Weapons Generalist**. | Traits / Damage Bonus | Blunt | Slash | Piercing | |------------------------|-------|-------|----------| | Base Oni (No Traits) | 35% | 20% | 20% | | **Swashbuckler** | 20% | 35% | 20% | | **Spearmaster** | 20% | 20% | 35% | | **Weapons Generalist** | 25% | 25% | 25% | # Changelog 🆑 Skubman - add: Add three new 1-point traits for Onis that allow you to specialize in Slash or Piercing damage or be a melee weapons generalist. --------- Signed-off-by: Angelo Fallaria <ba.fallaria@gmail.com> Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
32 lines
855 B
C#
32 lines
855 B
C#
using Content.Server.Abilities.Oni;
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using Content.Shared.Damage;
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namespace Content.Server.Traits.Assorted;
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public sealed class OniDamageModifierSystem : EntitySystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<OniDamageModifierComponent, ComponentStartup>(OnStartup);
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}
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private void OnStartup(EntityUid uid, OniDamageModifierComponent component, ComponentStartup args)
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{
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if (!TryComp<OniComponent>(uid, out var oni))
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return;
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foreach (var (key, value) in component.MeleeModifierReplacers.Coefficients)
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{
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oni.MeleeModifiers.Coefficients[key] = value;
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}
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foreach (var (key, value) in component.MeleeModifierReplacers.FlatReduction)
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{
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oni.MeleeModifiers.FlatReduction[key] = value;
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}
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}
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}
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