Files
wwdpublic/Content.Client/RadialSelector/TrackedRadialSelectorMenuBUI.cs
Remuchi 4c8c415eed [Fix] Парад фиксов (#1110)
* fix: thermals and night vision now work

* fix: it has to be this way

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>

* fix: I hate the way they are separated

* fix: now cult actions close examine menu (#1046)

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>

* fix: railins and some other things now dont snap to south upon being built (#1029)

* fix: who did this translation wtf

* fix: assball bat can now wideswing (#1030)

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>

* fix: spend flares are actually spent now (#959)

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>

* fix: made part exchange system a bit less shitty

I really have no time or interest in it to rewrite it completely rn

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>

* fix: fixed cult factories timers being broken

Also fixed them being openable by anyone.

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>

* Apply suggestions from code review

Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com>
Co-authored-by: RedFoxIV <38788538+RedFoxIV@users.noreply.github.com>

---------

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>
Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com>
Co-authored-by: RedFoxIV <38788538+RedFoxIV@users.noreply.github.com>
2026-04-16 10:53:08 +03:00

51 lines
1.4 KiB
C#

using Content.Client._White.UserInterface.Controls;
using Content.Shared._White.RadialSelector;
using JetBrains.Annotations;
// ReSharper disable InconsistentNaming
// White Dream Code but moved to general folder for consistency
namespace Content.Client.RadialSelector;
[UsedImplicitly]
public sealed class TrackedRadialSelectorMenuBUI(EntityUid owner, Enum uiKey) : BasedRadialSelectorMenuBUI(owner, uiKey)
{
private readonly TrackedRadialMenu _menu = new()
{
HorizontalExpand = true,
VerticalExpand = true,
BackButtonStyleClass = "RadialMenuBackButton",
CloseButtonStyleClass = "RadialMenuCloseButton"
};
private EntityUid? _trackedEntity;
protected override void Open()
{
base.Open();
_menu.OnClose += Close;
_menu.Track(_trackedEntity ?? Owner);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not TrackedRadialSelectorState trackedRadialSelectorState)
return;
ClearExistingContainers(_menu);
CreateMenu(trackedRadialSelectorState.Entries, _menu);
_trackedEntity = EntMan.GetEntity(trackedRadialSelectorState.TrackedEntity);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
_menu.Dispose();
}
}