Files
wwdpublic/Content.Shared/Labels/EntitySystems/SharedHandLabelerSystem.cs
DEATHB4DEFEAT 47b10a01b0 Catch-Up Cherry Pick 2 (#944)
# Description

Picked 400 commits (and skipped many, many more) from WizDen since #540.
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).

---

# TODO

- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything

---

# Changelog

🆑
- add: Merged 400 WizDen PRs. Happy testing!

---------

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# Conflicts:
#	Content.Client/Input/ContentContexts.cs
#	Content.Client/Lobby/LobbyState.cs
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml.cs
#	Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
#	Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
#	Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Shared/Alert/AlertType.cs
#	Content.Shared/Input/ContentKeyFunctions.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
#	Resources/ConfigPresets/EinsteinEngines/default.toml
#	Resources/Prototypes/Alerts/alerts.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
#	Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/keybinds.yml
2024-10-19 14:53:37 +07:00

130 lines
4.7 KiB
C#

using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Interaction;
using Content.Shared.Labels.Components;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using Robust.Shared.GameStates;
using Robust.Shared.Network;
namespace Content.Shared.Labels.EntitySystems;
public abstract class SharedHandLabelerSystem : EntitySystem
{
[Dependency] protected readonly SharedUserInterfaceSystem UserInterfaceSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly SharedLabelSystem _labelSystem = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly INetManager _netManager = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<HandLabelerComponent, AfterInteractEvent>(AfterInteractOn);
SubscribeLocalEvent<HandLabelerComponent, GetVerbsEvent<UtilityVerb>>(OnUtilityVerb);
// Bound UI subscriptions
SubscribeLocalEvent<HandLabelerComponent, HandLabelerLabelChangedMessage>(OnHandLabelerLabelChanged);
SubscribeLocalEvent<HandLabelerComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<HandLabelerComponent, ComponentHandleState>(OnHandleState);
}
private void OnGetState(Entity<HandLabelerComponent> ent, ref ComponentGetState args)
{
args.State = new HandLabelerComponentState(ent.Comp.AssignedLabel)
{
MaxLabelChars = ent.Comp.MaxLabelChars,
};
}
private void OnHandleState(Entity<HandLabelerComponent> ent, ref ComponentHandleState args)
{
if (args.Current is not HandLabelerComponentState state)
return;
ent.Comp.MaxLabelChars = state.MaxLabelChars;
if (ent.Comp.AssignedLabel == state.AssignedLabel)
return;
ent.Comp.AssignedLabel = state.AssignedLabel;
UpdateUI(ent);
}
protected virtual void UpdateUI(Entity<HandLabelerComponent> ent)
{
}
private void AddLabelTo(EntityUid uid, HandLabelerComponent? handLabeler, EntityUid target, out string? result)
{
if (!Resolve(uid, ref handLabeler))
{
result = null;
return;
}
if (handLabeler.AssignedLabel == string.Empty)
{
if (_netManager.IsServer)
_labelSystem.Label(target, null);
result = Loc.GetString("hand-labeler-successfully-removed");
return;
}
if (_netManager.IsServer)
_labelSystem.Label(target, handLabeler.AssignedLabel);
result = Loc.GetString("hand-labeler-successfully-applied");
}
private void OnUtilityVerb(EntityUid uid, HandLabelerComponent handLabeler, GetVerbsEvent<UtilityVerb> args)
{
if (args.Target is not { Valid: true } target || !handLabeler.Whitelist.IsValid(target) || !args.CanAccess)
return;
var labelerText = handLabeler.AssignedLabel == string.Empty ? Loc.GetString("hand-labeler-remove-label-text") : Loc.GetString("hand-labeler-add-label-text");
var verb = new UtilityVerb()
{
Act = () =>
{
Labeling(uid, target, args.User, handLabeler);
},
Text = labelerText
};
args.Verbs.Add(verb);
}
private void AfterInteractOn(EntityUid uid, HandLabelerComponent handLabeler, AfterInteractEvent args)
{
if (args.Target is not { Valid: true } target || !handLabeler.Whitelist.IsValid(target) || !args.CanReach)
return;
Labeling(uid, target, args.User, handLabeler);
}
private void Labeling(EntityUid uid, EntityUid target, EntityUid User, HandLabelerComponent handLabeler)
{
AddLabelTo(uid, handLabeler, target, out var result);
if (result == null)
return;
_popupSystem.PopupClient(result, User, User);
// Log labeling
_adminLogger.Add(LogType.Action, LogImpact.Low,
$"{ToPrettyString(User):user} labeled {ToPrettyString(target):target} with {ToPrettyString(uid):labeler}");
}
private void OnHandLabelerLabelChanged(EntityUid uid, HandLabelerComponent handLabeler, HandLabelerLabelChangedMessage args)
{
var label = args.Label.Trim();
handLabeler.AssignedLabel = label[..Math.Min(handLabeler.MaxLabelChars, label.Length)];
UpdateUI((uid, handLabeler));
Dirty(uid, handLabeler);
// Log label change
_adminLogger.Add(LogType.Action, LogImpact.Low,
$"{ToPrettyString(args.Actor):user} set {ToPrettyString(uid):labeler} to apply label \"{handLabeler.AssignedLabel}\"");
}
}