Files
wwdpublic/Content.Server/PowerCell/PowerCellSystem.cs
DEATHB4DEFEAT 47b10a01b0 Catch-Up Cherry Pick 2 (#944)
# Description

Picked 400 commits (and skipped many, many more) from WizDen since #540.
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).

---

# TODO

- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything

---

# Changelog

🆑
- add: Merged 400 WizDen PRs. Happy testing!

---------

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# Conflicts:
#	Content.Client/Input/ContentContexts.cs
#	Content.Client/Lobby/LobbyState.cs
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml.cs
#	Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
#	Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
#	Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Shared/Alert/AlertType.cs
#	Content.Shared/Input/ContentKeyFunctions.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
#	Resources/ConfigPresets/EinsteinEngines/default.toml
#	Resources/Prototypes/Alerts/alerts.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
#	Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/keybinds.yml
2024-10-19 14:53:37 +07:00

248 lines
9.0 KiB
C#

using Content.Server.Emp;
using Content.Server.Power.Components;
using Content.Shared.Examine;
using Content.Shared.PowerCell;
using Content.Shared.PowerCell.Components;
using Content.Shared.Rounding;
using Robust.Shared.Containers;
using System.Diagnostics.CodeAnalysis;
using Content.Server.Kitchen.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.UserInterface;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Popups;
using ActivatableUISystem = Content.Shared.UserInterface.ActivatableUISystem;
namespace Content.Server.PowerCell;
/// <summary>
/// Handles Power cells
/// </summary>
public sealed partial class PowerCellSystem : SharedPowerCellSystem
{
[Dependency] private readonly ActivatableUISystem _activatable = default!;
[Dependency] private readonly BatterySystem _battery = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
[Dependency] private readonly ItemSlotsSystem _itemSlotsSystem = default!;
[Dependency] private readonly SharedAppearanceSystem _sharedAppearanceSystem = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly RiggableSystem _riggableSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PowerCellComponent, ChargeChangedEvent>(OnChargeChanged);
SubscribeLocalEvent<PowerCellComponent, ExaminedEvent>(OnCellExamined);
SubscribeLocalEvent<PowerCellComponent, EmpAttemptEvent>(OnCellEmpAttempt);
SubscribeLocalEvent<PowerCellDrawComponent, ChargeChangedEvent>(OnDrawChargeChanged);
SubscribeLocalEvent<PowerCellDrawComponent, PowerCellChangedEvent>(OnDrawCellChanged);
// funny
SubscribeLocalEvent<PowerCellSlotComponent, ExaminedEvent>(OnCellSlotExamined);
SubscribeLocalEvent<PowerCellSlotComponent, BeingMicrowavedEvent>(OnSlotMicrowaved);
}
private void OnSlotMicrowaved(EntityUid uid, PowerCellSlotComponent component, BeingMicrowavedEvent args)
{
if (!_itemSlotsSystem.TryGetSlot(uid, component.CellSlotId, out var slot))
return;
if (slot.Item == null)
return;
RaiseLocalEvent(slot.Item.Value, args);
}
private void OnChargeChanged(EntityUid uid, PowerCellComponent component, ref ChargeChangedEvent args)
{
if (TryComp<RiggableComponent>(uid, out var rig) && rig.IsRigged)
{
_riggableSystem.Explode(uid, cause: null);
return;
}
var frac = args.Charge / args.MaxCharge;
var level = (byte) ContentHelpers.RoundToNearestLevels(frac, 1, PowerCellComponent.PowerCellVisualsLevels);
_sharedAppearanceSystem.SetData(uid, PowerCellVisuals.ChargeLevel, level);
// If this power cell is inside a cell-slot, inform that entity that the power has changed (for updating visuals n such).
if (_containerSystem.TryGetContainingContainer(uid, out var container)
&& TryComp(container.Owner, out PowerCellSlotComponent? slot)
&& _itemSlotsSystem.TryGetSlot(container.Owner, slot.CellSlotId, out var itemSlot))
{
if (itemSlot.Item == uid)
RaiseLocalEvent(container.Owner, new PowerCellChangedEvent(false));
}
}
protected override void OnCellRemoved(EntityUid uid, PowerCellSlotComponent component, EntRemovedFromContainerMessage args)
{
base.OnCellRemoved(uid, component, args);
if (args.Container.ID != component.CellSlotId)
return;
var ev = new PowerCellSlotEmptyEvent();
RaiseLocalEvent(uid, ref ev);
}
#region Activatable
/// <inheritdoc/>
public override bool HasActivatableCharge(EntityUid uid, PowerCellDrawComponent? battery = null, PowerCellSlotComponent? cell = null, EntityUid? user = null)
{
// Default to true if we don't have the components.
if (!Resolve(uid, ref battery, ref cell, false))
return true;
return HasCharge(uid, battery.UseRate, cell, user);
}
/// <summary>
/// Tries to use the <see cref="PowerCellDrawComponent.UseRate"/> for this entity.
/// </summary>
/// <param name="user">Popup to this user with the relevant detail if specified.</param>
public bool TryUseActivatableCharge(EntityUid uid, PowerCellDrawComponent? battery = null, PowerCellSlotComponent? cell = null, EntityUid? user = null)
{
// Default to true if we don't have the components.
if (!Resolve(uid, ref battery, ref cell, false))
return true;
if (TryUseCharge(uid, battery.UseRate, cell, user))
{
_sharedAppearanceSystem.SetData(uid, PowerCellSlotVisuals.Enabled, HasActivatableCharge(uid, battery, cell, user));
_activatable.CheckUsage(uid);
return true;
}
return false;
}
/// <inheritdoc/>
public override bool HasDrawCharge(
EntityUid uid,
PowerCellDrawComponent? battery = null,
PowerCellSlotComponent? cell = null,
EntityUid? user = null)
{
if (!Resolve(uid, ref battery, ref cell, false))
return true;
return HasCharge(uid, battery.DrawRate, cell, user);
}
#endregion
/// <summary>
/// Returns whether the entity has a slotted battery and charge for the requested action.
/// </summary>
/// <param name="user">Popup to this user with the relevant detail if specified.</param>
public bool HasCharge(EntityUid uid, float charge, PowerCellSlotComponent? component = null, EntityUid? user = null)
{
if (!TryGetBatteryFromSlot(uid, out var battery, component))
{
if (user != null)
_popup.PopupEntity(Loc.GetString("power-cell-no-battery"), uid, user.Value);
return false;
}
if (battery.CurrentCharge < charge)
{
if (user != null)
_popup.PopupEntity(Loc.GetString("power-cell-insufficient"), uid, user.Value);
return false;
}
return true;
}
/// <summary>
/// Tries to use charge from a slotted battery.
/// </summary>
public bool TryUseCharge(EntityUid uid, float charge, PowerCellSlotComponent? component = null, EntityUid? user = null)
{
if (!TryGetBatteryFromSlot(uid, out var batteryEnt, out var battery, component))
{
if (user != null)
_popup.PopupEntity(Loc.GetString("power-cell-no-battery"), uid, user.Value);
return false;
}
if (!_battery.TryUseCharge(batteryEnt.Value, charge, battery))
{
if (user != null)
_popup.PopupEntity(Loc.GetString("power-cell-insufficient"), uid, user.Value);
return false;
}
_sharedAppearanceSystem.SetData(uid, PowerCellSlotVisuals.Enabled, battery.CurrentCharge > 0);
return true;
}
public bool TryGetBatteryFromSlot(EntityUid uid, [NotNullWhen(true)] out BatteryComponent? battery, PowerCellSlotComponent? component = null)
{
return TryGetBatteryFromSlot(uid, out _, out battery, component);
}
public bool TryGetBatteryFromSlot(EntityUid uid,
[NotNullWhen(true)] out EntityUid? batteryEnt,
[NotNullWhen(true)] out BatteryComponent? battery,
PowerCellSlotComponent? component = null)
{
if (!Resolve(uid, ref component, false))
{
batteryEnt = null;
battery = null;
return false;
}
if (_itemSlotsSystem.TryGetSlot(uid, component.CellSlotId, out ItemSlot? slot))
{
batteryEnt = slot.Item;
return TryComp(slot.Item, out battery);
}
batteryEnt = null;
battery = null;
return false;
}
private void OnCellExamined(EntityUid uid, PowerCellComponent component, ExaminedEvent args)
{
TryComp<BatteryComponent>(uid, out var battery);
OnBatteryExamined(uid, battery, args);
}
private void OnCellEmpAttempt(EntityUid uid, PowerCellComponent component, EmpAttemptEvent args)
{
var parent = Transform(uid).ParentUid;
// relay the attempt event to the slot so it can cancel it
if (HasComp<PowerCellSlotComponent>(parent))
RaiseLocalEvent(parent, args);
}
private void OnCellSlotExamined(EntityUid uid, PowerCellSlotComponent component, ExaminedEvent args)
{
TryGetBatteryFromSlot(uid, out var battery);
OnBatteryExamined(uid, battery, args);
}
private void OnBatteryExamined(EntityUid uid, BatteryComponent? component, ExaminedEvent args)
{
if (component != null)
{
var charge = component.CurrentCharge / component.MaxCharge * 100;
args.PushMarkup(Loc.GetString("power-cell-component-examine-details", ("currentCharge", $"{charge:F0}")));
}
else
{
args.PushMarkup(Loc.GetString("power-cell-component-examine-details-no-battery"));
}
}
}