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Lots of stuff. Also moved everything I could to the _Shitmed namespace
as I do in Goob. Will make future ports way faster
# Changelog
🆑 Mocho
- add: Added some fun organs and other thingies, check out the Goob PRs
if you want more details.
- fix: Fixed tons of issues with shitmed. Too many for the changelog in
fact.
(cherry picked from commit 3c9db94102cb25b28a83d51ac8d659fa31fe7d12)
16 lines
492 B
C#
16 lines
492 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared._Shitmed.Medical.Surgery.Tools;
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/// <summary>
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/// Like Hemostat but lets ghetto tools be used differently for clamping and tending wounds.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class TendingComponent : Component, ISurgeryToolComponent
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{
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public string ToolName => "a wound tender";
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public bool? Used { get; set; } = null;
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[DataField]
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public float Speed { get; set; } = 1f;
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}
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