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Lots of stuff. Also moved everything I could to the _Shitmed namespace
as I do in Goob. Will make future ports way faster
# Changelog
🆑 Mocho
- add: Added some fun organs and other thingies, check out the Goob PRs
if you want more details.
- fix: Fixed tons of issues with shitmed. Too many for the changelog in
fact.
(cherry picked from commit 3c9db94102cb25b28a83d51ac8d659fa31fe7d12)
17 lines
385 B
C#
17 lines
385 B
C#
using Content.Shared.Body.Part;
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using Robust.Shared.GameStates;
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namespace Content.Shared._Shitmed.Medical.Surgery.Conditions;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class SurgeryPartConditionComponent : Component
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{
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[DataField]
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public BodyPartType Part;
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[DataField]
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public BodyPartSymmetry? Symmetry;
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[DataField]
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public bool Inverse;
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} |