Files
wwdpublic/Content.Shared/_Shitmed/StatusEffects/ExpelGasComponent.cs
2025-04-20 11:15:45 +07:00

26 lines
605 B
C#

using Content.Shared.Atmos;
using Robust.Shared.GameStates;
namespace Content.Shared._Shitmed.StatusEffects;
/// <summary>
/// Randomly spawns gas of a given type.
/// </summary>
[RegisterComponent]
public sealed partial class ExpelGasComponent : Component
{
public List<Gas> PossibleGases = new()
{
Gas.Oxygen,
Gas.Plasma,
Gas.Nitrogen,
Gas.CarbonDioxide,
Gas.Tritium,
Gas.Ammonia,
Gas.NitrousOxide,
Gas.Frezon,
// Gas.BZ, ///tg/ gases
// Gas.Healium, ///tg/ gases
// Gas.Nitrium, ///tg/ gases
};
}