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10 lines
286 B
C#
10 lines
286 B
C#
using Content.Shared.Atmos;
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using Robust.Shared.GameStates;
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namespace Content.Shared._Shitmed.StatusEffects;
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/// <summary>
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/// Activates an entity that is also an artifact.
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/// </summary>
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[RegisterComponent]
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public sealed partial class ActivateArtifactEffectComponent : Component;
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