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15 lines
364 B
C#
15 lines
364 B
C#
using Robust.Shared.GameObjects;
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namespace Content.Shared._Shitmed.Spawners.EntitySystems;
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public sealed class SpawnerSpawnedEvent : EntityEventArgs
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{
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public EntityUid Entity { get; }
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public bool IsFriendly { get; }
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public SpawnerSpawnedEvent(EntityUid entity, bool isFriendly)
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{
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Entity = entity;
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IsFriendly = isFriendly;
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}
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} |