Files
wwdpublic/Content.Shared/_Shitmed/Spawners/EntitySystems/Events.cs
2025-04-20 11:15:45 +07:00

15 lines
364 B
C#

using Robust.Shared.GameObjects;
namespace Content.Shared._Shitmed.Spawners.EntitySystems;
public sealed class SpawnerSpawnedEvent : EntityEventArgs
{
public EntityUid Entity { get; }
public bool IsFriendly { get; }
public SpawnerSpawnedEvent(EntityUid entity, bool isFriendly)
{
Entity = entity;
IsFriendly = isFriendly;
}
}