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12 lines
342 B
C#
12 lines
342 B
C#
using Content.Shared.Chat;
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namespace Content.Shared.Magic.Events;
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[ByRefEvent]
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public readonly struct SpeakSpellEvent(EntityUid performer, string speech, InGameICChatType chatType)
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{
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public readonly EntityUid Performer = performer;
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public readonly string Speech = speech;
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public readonly InGameICChatType ChatType = chatType;
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}
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