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9 lines
265 B
C#
9 lines
265 B
C#
using Content.Shared.Roles;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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namespace Content.Server.GameTicking.Events;
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[ByRefEvent]
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public readonly record struct GetDisallowedJobsEvent(ICommonSession Player, HashSet<ProtoId<JobPrototype>> Jobs);
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