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wwdpublic/Content.Server/CartridgeLoader/Cartridges/LogProbeCartridgeSystem.cs
sleepyyapril 885ee5a831 Wizmerge for Station AI (#1351)
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# Description

the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here

---------

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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00

84 lines
3.3 KiB
C#

using Content.Shared.Access.Components;
using Content.Shared.Audio;
using Content.Shared.CartridgeLoader;
using Content.Shared.CartridgeLoader.Cartridges;
using Content.Shared.DeltaV.NanoChat; // DeltaV
using Content.Shared.Popups;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Random;
namespace Content.Server.CartridgeLoader.Cartridges;
public sealed partial class LogProbeCartridgeSystem : EntitySystem // DeltaV - Made partial
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly CartridgeLoaderSystem? _cartridgeLoaderSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
public override void Initialize()
{
base.Initialize();
InitializeNanoChat(); // DeltaV
SubscribeLocalEvent<LogProbeCartridgeComponent, CartridgeUiReadyEvent>(OnUiReady);
SubscribeLocalEvent<LogProbeCartridgeComponent, CartridgeAfterInteractEvent>(AfterInteract);
}
/// <summary>
/// The <see cref="CartridgeAfterInteractEvent" /> gets relayed to this system if the cartridge loader is running
/// the LogProbe program and someone clicks on something with it. <br/>
/// <br/>
/// Updates the program's list of logs with those from the device.
/// </summary>
private void AfterInteract(Entity<LogProbeCartridgeComponent> ent, ref CartridgeAfterInteractEvent args)
{
if (args.InteractEvent.Handled || !args.InteractEvent.CanReach || args.InteractEvent.Target is not { } target)
return;
// DeltaV begin - Add NanoChat card scanning
if (TryComp<NanoChatCardComponent>(target, out var nanoChatCard))
{
ScanNanoChatCard(ent, args, target, nanoChatCard);
args.InteractEvent.Handled = true;
return;
}
// DeltaV end
if (!TryComp(target, out AccessReaderComponent? accessReaderComponent))
return;
//Play scanning sound with slightly randomized pitch
_audioSystem.PlayEntity(ent.Comp.SoundScan, args.InteractEvent.User, target, AudioHelpers.WithVariation(0.25f, _random));
_popupSystem.PopupCursor(Loc.GetString("log-probe-scan", ("device", target)), args.InteractEvent.User);
ent.Comp.PulledAccessLogs.Clear();
ent.Comp.ScannedNanoChatData = null; // DeltaV - Clear any previous NanoChat data
foreach (var accessRecord in accessReaderComponent.AccessLog)
{
var log = new PulledAccessLog(
accessRecord.AccessTime,
accessRecord.Accessor
);
ent.Comp.PulledAccessLogs.Add(log);
}
UpdateUiState(ent, args.Loader);
}
/// <summary>
/// This gets called when the ui fragment needs to be updated for the first time after activating
/// </summary>
private void OnUiReady(Entity<LogProbeCartridgeComponent> ent, ref CartridgeUiReadyEvent args)
{
UpdateUiState(ent, args.Loader);
}
private void UpdateUiState(Entity<LogProbeCartridgeComponent> ent, EntityUid loaderUid)
{
var state = new LogProbeUiState(ent.Comp.PulledAccessLogs, ent.Comp.ScannedNanoChatData); // DeltaV - NanoChat support
_cartridgeLoaderSystem?.UpdateCartridgeUiState(loaderUid, state);
}
}