# Description
This PR adds shader support to markings, which can define specific
layers that have a shader, and which shader is desired. I wanted to have
glowing eyes like my character in Aurora does, but was frustrated that I
couldn't. So here's that tiny feature now.
<details><summary><h1>Media</h1></summary>
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# Changelog
🆑
- add: Markings can now use shaders. Including things like glowing light
effects. You can now also have glowing cybernetic eyes. IPC head screens
now glow.