Files
wwdpublic/Content.Shared/Procedural/PostGeneration/BiomeDunGen.cs
2025-07-14 14:02:02 +10:00

15 lines
429 B
C#

using Content.Shared.Parallax.Biomes;
using Robust.Shared.Prototypes;
namespace Content.Shared.Procedural.PostGeneration;
/// <summary>
/// Generates a biome on top of valid tiles, then removes the biome when done.
/// Only works if no existing biome is present.
/// </summary>
public sealed partial class BiomeDunGen : IDunGenLayer
{
[DataField(required: true)]
public ProtoId<BiomeTemplatePrototype> BiomeTemplate;
}