Files
wwdpublic/Content.Client/Access/UI/AccessOverriderWindow.xaml.cs
ilmenwe bfe577b9c7 Unused Varibles and Localization Fixes (#2424)
Removed all unused variables i could find, built and tested on a simple
upstart and clicking trough most systems.
Change Loc references to localization.

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<details><summary><h1>Media</h1></summary>
<p>

"using Robust.Shared.Prototypes;"
to
""

"[dependency] private readonly ISpriteComponent"
to
""

</p>
</details>

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No CL this isn't player facing.

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Co-authored-by: ilmenwe <no@mail.com>
2025-07-12 02:20:02 +10:00

100 lines
4.0 KiB
C#

using System.Linq;
using Content.Shared.Access;
using Content.Shared.Access.Systems;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using static Content.Shared.Access.Components.AccessOverriderComponent;
namespace Content.Client.Access.UI
{
[GenerateTypedNameReferences]
public sealed partial class AccessOverriderWindow : DefaultWindow
{
[Dependency] private readonly ILocalizationManager _localization = default!;
private readonly Dictionary<string, Button> _accessButtons = new();
public event Action<List<ProtoId<AccessLevelPrototype>>>? OnSubmit;
public AccessOverriderWindow()
{
IoCManager.InjectDependencies(this);
RobustXamlLoader.Load(this);
}
public void SetAccessLevels(IPrototypeManager protoManager, List<ProtoId<AccessLevelPrototype>> accessLevels)
{
_accessButtons.Clear();
AccessLevelGrid.DisposeAllChildren();
foreach (var access in accessLevels)
{
if (!protoManager.TryIndex(access, out var accessLevel))
{
continue;
}
var newButton = new Button
{
Text = accessLevel.GetAccessLevelName(),
ToggleMode = true,
};
AccessLevelGrid.AddChild(newButton);
_accessButtons.Add(accessLevel.ID, newButton);
newButton.OnPressed += _ =>
{
OnSubmit?.Invoke(
// Iterate over the buttons dictionary, filter by `Pressed`, only get key from the key/value pair
_accessButtons.Where(x => x.Value.Pressed).Select(x => new ProtoId<AccessLevelPrototype>(x.Key)).ToList());
};
}
}
public void UpdateState(IPrototypeManager protoManager, AccessOverriderBoundUserInterfaceState state)
{
PrivilegedIdLabel.Text = state.PrivilegedIdName;
PrivilegedIdButton.Text = state.IsPrivilegedIdPresent
? _localization.GetString("access-overrider-window-eject-button")
: _localization.GetString("access-overrider-window-insert-button");
TargetNameLabel.Text = state.TargetLabel;
TargetNameLabel.FontColorOverride = state.TargetLabelColor;
MissingPrivilegesLabel.Text = "";
MissingPrivilegesLabel.FontColorOverride = Color.Yellow;
MissingPrivilegesText.Text = "";
MissingPrivilegesText.FontColorOverride = Color.Yellow;
if (state.MissingPrivilegesList != null && state.MissingPrivilegesList.Any())
{
var missingPrivileges = new List<string>();
foreach (string tag in state.MissingPrivilegesList)
{
var privilege = _localization.GetString(protoManager.Index<AccessLevelPrototype>(tag)?.Name ?? "generic-unknown");
missingPrivileges.Add(privilege);
}
MissingPrivilegesLabel.Text = _localization.GetString("access-overrider-window-missing-privileges");
MissingPrivilegesText.Text = string.Join(", ", missingPrivileges);
}
var interfaceEnabled = state.IsPrivilegedIdPresent && state.IsPrivilegedIdAuthorized;
foreach (var (accessName, button) in _accessButtons)
{
button.Disabled = !interfaceEnabled;
if (!interfaceEnabled)
return;
button.Pressed = state.TargetAccessReaderIdAccessList?.Contains<ProtoId<AccessLevelPrototype>>(accessName) ?? false;
button.Disabled = (!state.AllowedModifyAccessList?.Contains<ProtoId<AccessLevelPrototype>>(accessName)) ?? true;
}
}
}
}