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mirror of https://github.com/WWhiteDreamProject/wwdpublic.git synced 2026-04-26 10:07:58 +03:00
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380d76f4cd2dc6d771a2162c08e237ff5260ec3b
wwdpublic/Content.Shared/GameObjects/Components/Movement
History
Morshu32 6967e8b7f8 Set requiredSlipSpeed default value to 0,1 to avoid slipping while standing still (#2582)
2020-11-18 21:58:36 +01:00
..
IMoverComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates (#2021)
2020-09-06 16:11:53 +02:00
IRelayMoveInput.cs
…
MovementIgnoreGravityComponent.cs
Fix weightlessness status effect appearing only after something checks if an entity is weightless (#2434)
2020-10-30 01:07:51 +01:00
MovementSpeedModifierComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
SharedClimbableComponent.cs
Climbing system (#1750)
2020-08-20 00:13:22 +02:00
SharedClimbingComponent.cs
Refactor drag and drop to use a shared interface (#2012)
2020-10-14 15:24:07 +02:00
SharedPlayerInputMoverComponent.cs
Change cvar usages to use CVarDef and define them in CCVars (#2250)
2020-11-07 11:15:56 +11:00
SharedSlipperyComponent.cs
Set requiredSlipSpeed default value to 0,1 to avoid slipping while standing still (#2582)
2020-11-18 21:58:36 +01:00
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