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mirror of https://github.com/WWhiteDreamProject/wwdpublic.git synced 2026-04-18 22:18:52 +03:00
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34bbca5cc258d74a2be60af60a9e573da06c097e
wwdpublic/Content.Server/GameObjects/Components/Mobs
History
Pieter-Jan Briers ca57749a3b Remove bad use of GetAssemblyByName.
2020-01-25 20:39:39 +01:00
..
DamageThresholdTemplates
CollidableComponent and ICollideableComponent namespace was changed in the engine.
2020-01-11 14:12:20 -08:00
CameraRecoilComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
CombatModeComponent.cs
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
DamageStates.cs
CollidableComponent and ICollideableComponent namespace was changed in the engine.
2020-01-11 14:12:20 -08:00
FootstepSoundComponent.cs
Rider static analysis (#433)
2019-11-13 23:37:46 +01:00
HeatResistanceComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
HumanoidAppearanceComponent.cs
added Character Setup (#511)
2020-01-18 01:54:13 +01:00
MindComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
ServerOverlayEffectsComponent.cs
Refactor SpeciesUI into overlay and status effects (#381)
2019-10-30 16:37:22 +01:00
ServerStatusEffectsComponent.cs
Refactor SpeciesUI into overlay and status effects (#381)
2019-10-30 16:37:22 +01:00
SpeciesComponent.cs
Remove bad use of GetAssemblyByName.
2020-01-25 20:39:39 +01:00
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