Files
wwdpublic/Content.Shared/MagicMirror/SharedMagicMirrorSystem.cs
Spatison 2fd69f53e3 [Fix] Mass Bug Fix (#130)
* Mass Bug Fixing (#1256)

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# Description

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Mass bug fixing, for bugs related to #1220.
Feel free to link or send bugs.

Fix list:
- #1242
- #1243
- #1244
- https://github.com/space-wizards/space-station-14/pull/28084
- https://github.com/space-wizards/space-station-14/pull/28282
- Actually fixed PirateRadioSpawnRule heisentest (with a bandaid) (I
cancel if it's 0)
- https://github.com/Simple-Station/Einstein-Engines/issues/1263

---

# Changelog

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🆑
- fix: Fixed chair visuals drawing depth wrongly if you sat in a
north-facing chair.
- fix: Fixed buckling doing several buckles each time you did one.
- fix: Fixed the magic mirror.
- fix: Fixed beds re-positioning you every few seconds.
- fix: Fixed E not opening containers that are in another container.
- fix: Fixed disposal systems not flushing or ejecting properly.

---------

Co-authored-by: sleepyyapril <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>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
(cherry picked from commit 41501bd335c5e1e2e65b5d2ad040a3ae6851d4e8)

* Automatic Changelog Update (#1256)

(cherry picked from commit 9798f5363135cbe71479d0a14cf3215d01ed28f0)

* fix

* Fix animation looping bugs. (#29457)

Summary of the problem is in the corresponding engine commit: a4ea5a4620

This commit requires engine master right now.

I think #29144 is probably the most severe one, but I touched Jittering and RotatingLight too since they seemed sus too.

Fixes #29144

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 8d015f5c9ff60107dccdf35fa48e1558728ff269)

* Fix arcade machines (#30376)

(cherry picked from commit e72393df712cb2f5d1b4f6b4e2dc417c5584f07a)

* fix

* fix test

* fix test

* fix test

* fix

---------

Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
Co-authored-by: SimpleStation Changelogs <simplestation14@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: themias <89101928+themias@users.noreply.github.com>
2024-11-25 01:20:13 +07:00

218 lines
6.4 KiB
C#

using Content.Shared.DoAfter;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Markings;
using Content.Shared.Interaction;
using Content.Shared.UserInterface;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
namespace Content.Shared.MagicMirror;
public abstract class SharedMagicMirrorSystem : EntitySystem
{
[Dependency] private readonly SharedInteractionSystem _interaction = default!;
[Dependency] protected readonly SharedUserInterfaceSystem UISystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<MagicMirrorComponent, AfterInteractEvent>(OnMagicMirrorInteract);
SubscribeLocalEvent<MagicMirrorComponent, BeforeActivatableUIOpenEvent>(OnBeforeUIOpen);
SubscribeLocalEvent<MagicMirrorComponent, BoundUserInterfaceCheckRangeEvent>(OnMirrorRangeCheck);
}
private void OnMagicMirrorInteract(Entity<MagicMirrorComponent> mirror, ref AfterInteractEvent args)
{
if (!args.CanReach || args.Target == null)
return;
if (!UISystem.TryOpenUi(mirror.Owner, MagicMirrorUiKey.Key, args.User))
return;
UpdateInterface(mirror, args.Target.Value, mirror);
}
private void OnMirrorRangeCheck(EntityUid uid, MagicMirrorComponent component, ref BoundUserInterfaceCheckRangeEvent args)
{
if (args.Result == BoundUserInterfaceRangeResult.Fail)
return;
DebugTools.Assert(component.Target != null && Exists(component.Target));
if (!_interaction.InRangeUnobstructed(uid, component.Target.Value))
args.Result = BoundUserInterfaceRangeResult.Fail;
}
private void OnBeforeUIOpen(Entity<MagicMirrorComponent> ent, ref BeforeActivatableUIOpenEvent args)
{
if (args.User != ent.Comp.Target && ent.Comp.Target != null)
return;
UpdateInterface(ent, args.User, ent);
}
protected void UpdateInterface(EntityUid mirrorUid, EntityUid targetUid, MagicMirrorComponent component)
{
if (!TryComp<HumanoidAppearanceComponent>(targetUid, out var humanoid))
return;
component.Target ??= targetUid;
var hair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.Hair, out var hairMarkings)
? new List<Marking>(hairMarkings)
: new();
var facialHair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.FacialHair, out var facialHairMarkings)
? new List<Marking>(facialHairMarkings)
: new();
var state = new MagicMirrorUiState(
humanoid.Species,
hair,
humanoid.MarkingSet.PointsLeft(MarkingCategories.Hair) + hair.Count,
facialHair,
humanoid.MarkingSet.PointsLeft(MarkingCategories.FacialHair) + facialHair.Count);
// TODO: Component states
component.Target = targetUid;
UISystem.SetUiState(mirrorUid, MagicMirrorUiKey.Key, state);
Dirty(mirrorUid, component);
}
}
[Serializable, NetSerializable]
public enum MagicMirrorUiKey : byte
{
Key
}
[Serializable, NetSerializable]
public enum MagicMirrorCategory : byte
{
Hair,
FacialHair
}
[Serializable, NetSerializable]
public sealed class MagicMirrorSelectMessage : BoundUserInterfaceMessage
{
public MagicMirrorSelectMessage(MagicMirrorCategory category, string marking, int slot)
{
Category = category;
Marking = marking;
Slot = slot;
}
public MagicMirrorCategory Category { get; }
public string Marking { get; }
public int Slot { get; }
}
[Serializable, NetSerializable]
public sealed class MagicMirrorChangeColorMessage : BoundUserInterfaceMessage
{
public MagicMirrorChangeColorMessage(MagicMirrorCategory category, List<Color> colors, int slot)
{
Category = category;
Colors = colors;
Slot = slot;
}
public MagicMirrorCategory Category { get; }
public List<Color> Colors { get; }
public int Slot { get; }
}
[Serializable, NetSerializable]
public sealed class MagicMirrorRemoveSlotMessage : BoundUserInterfaceMessage
{
public MagicMirrorRemoveSlotMessage(MagicMirrorCategory category, int slot)
{
Category = category;
Slot = slot;
}
public MagicMirrorCategory Category { get; }
public int Slot { get; }
}
[Serializable, NetSerializable]
public sealed class MagicMirrorSelectSlotMessage : BoundUserInterfaceMessage
{
public MagicMirrorSelectSlotMessage(MagicMirrorCategory category, int slot)
{
Category = category;
Slot = slot;
}
public MagicMirrorCategory Category { get; }
public int Slot { get; }
}
[Serializable, NetSerializable]
public sealed class MagicMirrorAddSlotMessage : BoundUserInterfaceMessage
{
public MagicMirrorAddSlotMessage(MagicMirrorCategory category)
{
Category = category;
}
public MagicMirrorCategory Category { get; }
}
[Serializable, NetSerializable]
public sealed class MagicMirrorUiState : BoundUserInterfaceState
{
public MagicMirrorUiState(string species, List<Marking> hair, int hairSlotTotal, List<Marking> facialHair, int facialHairSlotTotal)
{
Species = species;
Hair = hair;
HairSlotTotal = hairSlotTotal;
FacialHair = facialHair;
FacialHairSlotTotal = facialHairSlotTotal;
}
public NetEntity Target;
public string Species;
public List<Marking> Hair;
public int HairSlotTotal;
public List<Marking> FacialHair;
public int FacialHairSlotTotal;
}
[Serializable, NetSerializable]
public sealed partial class MagicMirrorRemoveSlotDoAfterEvent : DoAfterEvent
{
public override DoAfterEvent Clone() => this;
public MagicMirrorCategory Category;
public int Slot;
}
[Serializable, NetSerializable]
public sealed partial class MagicMirrorAddSlotDoAfterEvent : DoAfterEvent
{
public override DoAfterEvent Clone() => this;
public MagicMirrorCategory Category;
}
[Serializable, NetSerializable]
public sealed partial class MagicMirrorSelectDoAfterEvent : DoAfterEvent
{
public MagicMirrorCategory Category;
public int Slot;
public string Marking = string.Empty;
public override DoAfterEvent Clone() => this;
}
[Serializable, NetSerializable]
public sealed partial class MagicMirrorChangeColorDoAfterEvent : DoAfterEvent
{
public override DoAfterEvent Clone() => this;
public MagicMirrorCategory Category;
public int Slot;
public List<Color> Colors = new List<Color>();
}