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# Description <!-- Explain this PR in as much detail as applicable Some example prompts to consider: How might this affect the game? The codebase? What might be some alternatives to this? How/Who does this benefit/hurt [the game/codebase]? --> Ports https://github.com/space-wizards/space-station-14/pull/32294 Ports https://github.com/ss14-harmony/ss14-harmony/pull/310 (and everything needed for it to function) Early-merges https://github.com/space-wizards/space-station-14/pull/34302 Adds the ability for multiple central command maps that get randomly selected. Tested and works. --- # Changelog <!-- You can add an author after the `🆑` to change the name that appears in the changelog (ex: `🆑 Death`) Leaving it blank will default to your GitHub display name This includes all available types for the changelog --> 🆑 Several contributors - add: Added a new central command map that is randomly picked alongside the old one (thank you to Spanky from Harmony) - add: Added Advanced SMES for mappers. - add: Added the atmospheric network monitor for seeing what the temperature, moles, and pressure is on every pipe everywhere through a computer. - add: Nukie med bundle now contains a compact defibrillator. - add: Ported a better mapping editor. - add: Added the throngler plushie. - remove: Removed the Throngler as a possible loot spawn for gamble crates. --------- Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> (cherry picked from commit 9272f65b64392f66a7cd4fd7c84bb152dc93b65a)
34 lines
746 B
C#
34 lines
746 B
C#
using Robust.Shared.Map;
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using Robust.Shared.Utility;
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namespace Content.Server.Shuttles.Components;
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/// <summary>
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/// Spawns Central Command (emergency destination) for a station.
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/// </summary>
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[RegisterComponent]
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public sealed partial class StationCentcommComponent : Component
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{
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/// <summary>
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/// Crude shuttle offset spawning.
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/// </summary>
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[DataField]
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public float ShuttleIndex;
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[DataField]
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public List<ResPath> Maps = new()
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{
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new("/Maps/CentralCommand/main.yml"),
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new("/Maps/CentralCommand/harmony.yml")
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};
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/// <summary>
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/// Centcomm entity that was loaded.
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/// </summary>
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[DataField]
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public EntityUid? Entity;
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[DataField]
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public EntityUid? MapEntity;
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}
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