mirror of
https://github.com/WWhiteDreamProject/wwdpublic.git
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Lots of stuff. Also moved everything I could to the _Shitmed namespace
as I do in Goob. Will make future ports way faster
# Changelog
🆑 Mocho
- add: Added some fun organs and other thingies, check out the Goob PRs
if you want more details.
- fix: Fixed tons of issues with shitmed. Too many for the changelog in
fact.
(cherry picked from commit 3c9db94102cb25b28a83d51ac8d659fa31fe7d12)
58 lines
2.0 KiB
XML
58 lines
2.0 KiB
XML
<widgets:PartStatusControl
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xmlns="https://spacestation14.io"
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xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
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xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
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xmlns:widgets="clr-namespace:Content.Client._Shitmed.UserInterface.Systems.PartStatus.Widgets"
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Name="PartStatusIndicator"
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VerticalAlignment="Center"
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HorizontalAlignment="Center">
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<Control>
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<PanelContainer>
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<TextureRect
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Name="DollHead"
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Stretch="KeepAspectCentered"
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SetSize="64 64"/>
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<TextureRect
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Name="DollTorso"
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Stretch="KeepAspectCentered"
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SetSize="64 64"/>
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<TextureRect
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Name="DollGroin"
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Stretch="KeepAspectCentered"
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SetSize="64 64"/>
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<TextureRect
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Name="DollLeftArm"
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Stretch="KeepAspectCentered"
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SetSize="64 64"/>
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<TextureRect
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Name="DollLeftHand"
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Stretch="KeepAspectCentered"
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SetSize="64 64"/>
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<TextureRect
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Name="DollRightArm"
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Stretch="KeepAspectCentered"
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SetSize="64 64"/>
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<TextureRect
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Name="DollRightHand"
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Stretch="KeepAspectCentered"
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SetSize="64 64"/>
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<TextureRect
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Name="DollLeftLeg"
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Stretch="KeepAspectCentered"
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SetSize="64 64"/>
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<TextureRect
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Name="DollLeftFoot"
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Stretch="KeepAspectCentered"
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SetSize="64 64"/>
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<TextureRect
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Name="DollRightLeg"
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Stretch="KeepAspectCentered"
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SetSize="64 64"/>
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<TextureRect
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Name="DollRightFoot"
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Stretch="KeepAspectCentered"
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SetSize="64 64"/>
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</PanelContainer>
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</Control>
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</widgets:PartStatusControl>
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