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wwdpublic/Resources/Prototypes
qwerltaz 09767ff9df t-ray reveal for entities and draw depth fix (#33012)
* t-rays show above catwalk

* a

* RevealSubfloorComponent

* revealSubfloorOnScan, add it to catwalk

* TrayScanReveal sys and comp

* Rr

* handle anchoring

* use tile indices for vector2i

* fix IsUnderRevealingEntity reset on pvs pop in reanchor

* fix exception on TrayScanRevealComponent remove

* fix IsUnderRevealingEntity not updating on pvs enter

* update to ent

* make subfloor retain respect for their relative draw depth

* fix carpets not revealing subfloor on plating

* chapel carpet

* ??

* draw depth gap for subfloor entities.

* revert alpha change

* remove abs from draw depth difference

* move TrayScanReveal to client

* delete old refactor

* let's show them above puddles too

* Remove superfluous component classes

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Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
(cherry picked from commit 7b0b4013125a5a1101d69c958f97b9d315968702)
2025-10-04 12:51:13 +03:00
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