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# Description Picked 400 commits (and skipped many, many more) from WizDen since #540. Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby Refactor). --- # TODO - [x] Pick - [x] Compile - [x] Fix runtime errors - [ ] Fix up humanoid profile editor - [ ] Test everything --- # Changelog 🆑 - add: Merged 400 WizDen PRs. Happy testing! --------- Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: FungiFellow <151778459+FungiFellow@users.noreply.github.com> Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com> Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com> Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: Magnus Larsen <i.am.larsenml@gmail.com> Co-authored-by: Hanz <41141796+Hanzdegloker@users.noreply.github.com> Co-authored-by: Kukutis96513 <146854220+Kukutis96513@users.noreply.github.com> Co-authored-by: potato1234_x <79580518+potato1234x@users.noreply.github.com> Co-authored-by: Gotimanga <127038462+Gotimanga@users.noreply.github.com> Co-authored-by: Mangohydra <156087924+Mangohydra@users.noreply.github.com> Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: Morb <14136326+Morb0@users.noreply.github.com> Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Co-authored-by: KrasnoshchekovPavel <119816022+KrasnoshchekovPavel@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: KittenColony <149278380+KittenColony@users.noreply.github.com> Co-authored-by: ShadowCommander <shadowjjt@gmail.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com> Co-authored-by: ERROR404 <100093430+ERORR404V1@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: Jezithyr <jezithyr@gmail.com> Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> Co-authored-by: no <165581243+pissdemon@users.noreply.github.com> Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Co-authored-by: Ciac32 <aknoxlor@gmail.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: NotSoDana <75203942+NotSoDana@users.noreply.github.com> Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: nao fujiwara <awkwarddryad@gmail.com> Co-authored-by: Michael <107807667+Doc-Michael@users.noreply.github.com> Co-authored-by: Vasilis <vasilis@pikachu.systems> Co-authored-by: Lamrr <96937466+Lamrr@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Jay <67732946+DuskyJay@users.noreply.github.com> Co-authored-by: Just-a-Unity-Dev <67359748+Just-a-Unity-Dev@users.noreply.github.com> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com> Co-authored-by: Tyzemol <85772526+Tyzemol@users.noreply.github.com> Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com> Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com> Co-authored-by: RumiTiger <154005209+RumiTiger@users.noreply.github.com> Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com> Co-authored-by: Ty Ashley <42426760+TyAshley@users.noreply.github.com> Co-authored-by: exincore <me@exin.xyz> Co-authored-by: 0x6273 <0x40@keemail.me> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Ygg01 <y.laughing.man.y@gmail.com> Co-authored-by: Łukasz Mędrek <lukasz@lukaszm.xyz> Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com> Co-authored-by: TurboTracker <130304754+TurboTrackerss14@users.noreply.github.com> Co-authored-by: OnsenCapy <101037138+LGRuthes@users.noreply.github.com> Co-authored-by: pigeonpeas <147350443+pigeonpeas@users.noreply.github.com> Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com> Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com> Co-authored-by: Rio <110139251+Riolume@users.noreply.github.com> Co-authored-by: vorkathbruh <152932728+vorkathbruh@users.noreply.github.com> Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com> Co-authored-by: PrPleGoo <PrPleGoo@users.noreply.github.com> Co-authored-by: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com> Co-authored-by: username <113782077+whateverusername0@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: Джексон Миссиссиппи <tripwiregamer@gmail.com> Co-authored-by: Brandon Li <48413902+aspiringLich@users.noreply.github.com> Co-authored-by: Jajsha <101492056+Zap527@users.noreply.github.com> Co-authored-by: RiceMar1244 <138547931+RiceMar1244@users.noreply.github.com> Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com> Co-authored-by: youtissoum <51883137+youtissoum@users.noreply.github.com> Co-authored-by: ike709 <ike709@users.noreply.github.com> Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com> Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com> Co-authored-by: VMSolidus <evilexecutive@gmail.com> Co-authored-by: Geekyhobo <66805063+Geekyhobo@users.noreply.github.com> Co-authored-by: FoxxoTrystan <45297731+FoxxoTrystan@users.noreply.github.com> # Conflicts: # Content.Client/Input/ContentContexts.cs # Content.Client/Lobby/LobbyState.cs # Content.Client/Lobby/UI/HumanoidProfileEditor.xaml # Content.Client/Lobby/UI/LobbyGui.xaml # Content.Client/Lobby/UI/LobbyGui.xaml.cs # Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs # Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml # Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs # Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs # Content.Server/GameTicking/GameTicker.Spawning.cs # Content.Shared/Alert/AlertType.cs # Content.Shared/Input/ContentKeyFunctions.cs # Content.Shared/Preferences/HumanoidCharacterProfile.cs # Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs # Resources/ConfigPresets/EinsteinEngines/default.toml # Resources/Prototypes/Alerts/alerts.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml # Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml # Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml # Resources/Prototypes/Voice/speech_emotes.yml # Resources/keybinds.yml
383 lines
16 KiB
C#
383 lines
16 KiB
C#
using Content.Server.Administration.Logs;
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using Content.Server.Body.Systems;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Server.Explosion.Components;
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using Content.Server.Flash;
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using Content.Server.Pinpointer;
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using Content.Shared.Flash.Components;
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using Content.Server.Radio.EntitySystems;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Content.Shared.Database;
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using Content.Shared.Explosion.Components;
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using Content.Shared.Explosion.Components.OnTrigger;
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using Content.Shared.Implants.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Inventory;
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using Content.Shared.Mobs;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Payload.Components;
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using Content.Shared.Radio;
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using Content.Shared.Slippery;
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using Content.Shared.StepTrigger.Systems;
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using Content.Shared.Trigger;
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using Content.Shared.Weapons.Ranged.Events;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Containers;
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using Robust.Shared.Physics.Events;
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using Robust.Shared.Physics.Systems;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Player;
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using Content.Shared.Coordinates;
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using Robust.Shared.Utility;
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namespace Content.Server.Explosion.EntitySystems
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{
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/// <summary>
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/// Raised whenever something is Triggered on the entity.
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/// </summary>
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public sealed class TriggerEvent : HandledEntityEventArgs
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{
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public EntityUid Triggered { get; }
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public EntityUid? User { get; }
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public TriggerEvent(EntityUid triggered, EntityUid? user = null)
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{
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Triggered = triggered;
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User = user;
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}
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}
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/// <summary>
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/// Raised when timer trigger becomes active.
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/// </summary>
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[ByRefEvent]
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public readonly record struct ActiveTimerTriggerEvent(EntityUid Triggered, EntityUid? User);
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[UsedImplicitly]
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public sealed partial class TriggerSystem : EntitySystem
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{
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[Dependency] private readonly ExplosionSystem _explosions = default!;
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[Dependency] private readonly FixtureSystem _fixtures = default!;
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[Dependency] private readonly FlashSystem _flashSystem = default!;
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[Dependency] private readonly SharedBroadphaseSystem _broadphase = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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[Dependency] private readonly BodySystem _body = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
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[Dependency] private readonly NavMapSystem _navMap = default!;
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[Dependency] private readonly RadioSystem _radioSystem = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly InventorySystem _inventory = default!;
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public override void Initialize()
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{
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base.Initialize();
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InitializeProximity();
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InitializeOnUse();
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InitializeSignal();
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InitializeTimedCollide();
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InitializeVoice();
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InitializeMobstate();
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SubscribeLocalEvent<TriggerOnSpawnComponent, MapInitEvent>(OnSpawnTriggered);
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SubscribeLocalEvent<TriggerOnCollideComponent, StartCollideEvent>(OnTriggerCollide);
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SubscribeLocalEvent<TriggerOnActivateComponent, ActivateInWorldEvent>(OnActivate);
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SubscribeLocalEvent<TriggerImplantActionComponent, ActivateImplantEvent>(OnImplantTrigger);
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SubscribeLocalEvent<TriggerOnStepTriggerComponent, StepTriggeredOffEvent>(OnStepTriggered);
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SubscribeLocalEvent<TriggerOnSlipComponent, SlipEvent>(OnSlipTriggered);
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SubscribeLocalEvent<TriggerWhenEmptyComponent, OnEmptyGunShotEvent>(OnEmptyTriggered);
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SubscribeLocalEvent<RepeatingTriggerComponent, MapInitEvent>(OnRepeatInit);
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SubscribeLocalEvent<SpawnOnTriggerComponent, TriggerEvent>(OnSpawnTrigger);
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SubscribeLocalEvent<DeleteOnTriggerComponent, TriggerEvent>(HandleDeleteTrigger);
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SubscribeLocalEvent<ExplodeOnTriggerComponent, TriggerEvent>(HandleExplodeTrigger);
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SubscribeLocalEvent<FlashOnTriggerComponent, TriggerEvent>(HandleFlashTrigger);
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SubscribeLocalEvent<GibOnTriggerComponent, TriggerEvent>(HandleGibTrigger);
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SubscribeLocalEvent<AnchorOnTriggerComponent, TriggerEvent>(OnAnchorTrigger);
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SubscribeLocalEvent<SoundOnTriggerComponent, TriggerEvent>(OnSoundTrigger);
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SubscribeLocalEvent<RattleComponent, TriggerEvent>(HandleRattleTrigger);
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}
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private void OnSoundTrigger(EntityUid uid, SoundOnTriggerComponent component, TriggerEvent args)
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{
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if (component.RemoveOnTrigger) // if the component gets removed when it's triggered
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{
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var xform = Transform(uid);
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_audio.PlayPvs(component.Sound, xform.Coordinates); // play the sound at its last known coordinates
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}
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else // if the component doesn't get removed when triggered
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{
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_audio.PlayPvs(component.Sound, uid); // have the sound follow the entity itself
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}
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}
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private void OnAnchorTrigger(EntityUid uid, AnchorOnTriggerComponent component, TriggerEvent args)
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{
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var xform = Transform(uid);
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if (xform.Anchored)
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return;
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_transformSystem.AnchorEntity(uid, xform);
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if (component.RemoveOnTrigger)
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RemCompDeferred<AnchorOnTriggerComponent>(uid);
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}
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private void OnSpawnTrigger(EntityUid uid, SpawnOnTriggerComponent component, TriggerEvent args)
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{
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var xform = Transform(uid);
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var coords = xform.Coordinates;
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if (!coords.IsValid(EntityManager))
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return;
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Spawn(component.Proto, coords);
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}
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private void HandleExplodeTrigger(EntityUid uid, ExplodeOnTriggerComponent component, TriggerEvent args)
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{
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_explosions.TriggerExplosive(uid, user: args.User);
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args.Handled = true;
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}
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private void HandleFlashTrigger(EntityUid uid, FlashOnTriggerComponent component, TriggerEvent args)
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{
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// TODO Make flash durations sane ffs.
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_flashSystem.FlashArea(uid, args.User, component.Range, component.Duration * 1000f, probability: component.Probability);
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args.Handled = true;
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}
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private void HandleDeleteTrigger(EntityUid uid, DeleteOnTriggerComponent component, TriggerEvent args)
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{
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EntityManager.QueueDeleteEntity(uid);
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args.Handled = true;
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}
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private void HandleGibTrigger(EntityUid uid, GibOnTriggerComponent component, TriggerEvent args)
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{
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if (!TryComp<TransformComponent>(uid, out var xform))
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return;
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if (component.DeleteItems)
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{
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var items = _inventory.GetHandOrInventoryEntities(xform.ParentUid);
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foreach (var item in items)
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{
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Del(item);
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}
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}
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_body.GibBody(xform.ParentUid, true);
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args.Handled = true;
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}
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private void HandleRattleTrigger(EntityUid uid, RattleComponent component, TriggerEvent args)
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{
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if (!TryComp<SubdermalImplantComponent>(uid, out var implanted))
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return;
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if (implanted.ImplantedEntity == null)
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return;
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// Gets location of the implant
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var posText = FormattedMessage.RemoveMarkup(_navMap.GetNearestBeaconString(uid));
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var critMessage = Loc.GetString(component.CritMessage, ("user", implanted.ImplantedEntity.Value), ("position", posText));
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var deathMessage = Loc.GetString(component.DeathMessage, ("user", implanted.ImplantedEntity.Value), ("position", posText));
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if (!TryComp<MobStateComponent>(implanted.ImplantedEntity, out var mobstate))
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return;
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// Sends a message to the radio channel specified by the implant
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if (mobstate.CurrentState == MobState.Critical)
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_radioSystem.SendRadioMessage(uid, critMessage, _prototypeManager.Index<RadioChannelPrototype>(component.RadioChannel), uid);
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if (mobstate.CurrentState == MobState.Dead)
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_radioSystem.SendRadioMessage(uid, deathMessage, _prototypeManager.Index<RadioChannelPrototype>(component.RadioChannel), uid);
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args.Handled = true;
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}
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private void OnTriggerCollide(EntityUid uid, TriggerOnCollideComponent component, ref StartCollideEvent args)
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{
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if (args.OurFixtureId == component.FixtureID && (!component.IgnoreOtherNonHard || args.OtherFixture.Hard))
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Trigger(uid);
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}
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private void OnSpawnTriggered(EntityUid uid, TriggerOnSpawnComponent component, MapInitEvent args)
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{
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Trigger(uid);
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}
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private void OnActivate(EntityUid uid, TriggerOnActivateComponent component, ActivateInWorldEvent args)
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{
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Trigger(uid, args.User);
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args.Handled = true;
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}
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private void OnImplantTrigger(EntityUid uid, TriggerImplantActionComponent component, ActivateImplantEvent args)
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{
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args.Handled = Trigger(uid);
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}
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private void OnStepTriggered(EntityUid uid, TriggerOnStepTriggerComponent component, ref StepTriggeredOffEvent args)
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{
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Trigger(uid, args.Tripper);
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}
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private void OnSlipTriggered(EntityUid uid, TriggerOnSlipComponent component, ref SlipEvent args)
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{
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Trigger(uid, args.Slipped);
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}
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private void OnEmptyTriggered(EntityUid uid, TriggerWhenEmptyComponent component, ref OnEmptyGunShotEvent args)
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{
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Trigger(uid, args.EmptyGun);
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}
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private void OnRepeatInit(Entity<RepeatingTriggerComponent> ent, ref MapInitEvent args)
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{
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ent.Comp.NextTrigger = _timing.CurTime + ent.Comp.Delay;
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}
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public bool Trigger(EntityUid trigger, EntityUid? user = null)
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{
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var triggerEvent = new TriggerEvent(trigger, user);
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EntityManager.EventBus.RaiseLocalEvent(trigger, triggerEvent, true);
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return triggerEvent.Handled;
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}
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public void TryDelay(EntityUid uid, float amount, ActiveTimerTriggerComponent? comp = null)
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{
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if (!Resolve(uid, ref comp, false))
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return;
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comp.TimeRemaining += amount;
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}
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public void HandleTimerTrigger(EntityUid uid, EntityUid? user, float delay, float beepInterval, float? initialBeepDelay, SoundSpecifier? beepSound)
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{
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if (delay <= 0)
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{
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RemComp<ActiveTimerTriggerComponent>(uid);
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Trigger(uid, user);
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return;
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}
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if (HasComp<ActiveTimerTriggerComponent>(uid))
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return;
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if (user != null)
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{
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// Check if entity is bomb/mod. grenade/etc
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if (_container.TryGetContainer(uid, "payload", out BaseContainer? container) &&
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container.ContainedEntities.Count > 0 &&
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TryComp(container.ContainedEntities[0], out ChemicalPayloadComponent? chemicalPayloadComponent))
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{
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// If a beaker is missing, the entity won't explode, so no reason to log it
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if (chemicalPayloadComponent?.BeakerSlotA.Item is not { } beakerA ||
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chemicalPayloadComponent?.BeakerSlotB.Item is not { } beakerB ||
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!TryComp(beakerA, out SolutionContainerManagerComponent? containerA) ||
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!TryComp(beakerB, out SolutionContainerManagerComponent? containerB) ||
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!TryComp(beakerA, out FitsInDispenserComponent? fitsA) ||
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!TryComp(beakerB, out FitsInDispenserComponent? fitsB) ||
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!_solutionContainerSystem.TryGetSolution((beakerA, containerA), fitsA.Solution, out _, out var solutionA) ||
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!_solutionContainerSystem.TryGetSolution((beakerB, containerB), fitsB.Solution, out _, out var solutionB))
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return;
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_adminLogger.Add(LogType.Trigger,
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$"{ToPrettyString(user.Value):user} started a {delay} second timer trigger on entity {ToPrettyString(uid):timer}, which contains {SolutionContainerSystem.ToPrettyString(solutionA)} in one beaker and {SolutionContainerSystem.ToPrettyString(solutionB)} in the other.");
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}
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else
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{
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_adminLogger.Add(LogType.Trigger,
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$"{ToPrettyString(user.Value):user} started a {delay} second timer trigger on entity {ToPrettyString(uid):timer}");
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}
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}
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else
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{
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_adminLogger.Add(LogType.Trigger,
|
|
$"{delay} second timer trigger started on entity {ToPrettyString(uid):timer}");
|
|
}
|
|
|
|
var active = AddComp<ActiveTimerTriggerComponent>(uid);
|
|
active.TimeRemaining = delay;
|
|
active.User = user;
|
|
active.BeepSound = beepSound;
|
|
active.BeepInterval = beepInterval;
|
|
active.TimeUntilBeep = initialBeepDelay == null ? active.BeepInterval : initialBeepDelay.Value;
|
|
|
|
var ev = new ActiveTimerTriggerEvent(uid, user);
|
|
RaiseLocalEvent(uid, ref ev);
|
|
|
|
if (TryComp<AppearanceComponent>(uid, out var appearance))
|
|
_appearance.SetData(uid, TriggerVisuals.VisualState, TriggerVisualState.Primed, appearance);
|
|
}
|
|
|
|
public override void Update(float frameTime)
|
|
{
|
|
base.Update(frameTime);
|
|
|
|
UpdateProximity();
|
|
UpdateTimer(frameTime);
|
|
UpdateTimedCollide(frameTime);
|
|
UpdateRepeat();
|
|
}
|
|
|
|
private void UpdateTimer(float frameTime)
|
|
{
|
|
HashSet<EntityUid> toRemove = new();
|
|
var query = EntityQueryEnumerator<ActiveTimerTriggerComponent>();
|
|
while (query.MoveNext(out var uid, out var timer))
|
|
{
|
|
timer.TimeRemaining -= frameTime;
|
|
timer.TimeUntilBeep -= frameTime;
|
|
|
|
if (timer.TimeRemaining <= 0)
|
|
{
|
|
Trigger(uid, timer.User);
|
|
toRemove.Add(uid);
|
|
continue;
|
|
}
|
|
|
|
if (timer.BeepSound == null || timer.TimeUntilBeep > 0)
|
|
continue;
|
|
|
|
timer.TimeUntilBeep += timer.BeepInterval;
|
|
_audio.PlayPvs(timer.BeepSound, uid, timer.BeepSound.Params);
|
|
}
|
|
|
|
foreach (var uid in toRemove)
|
|
{
|
|
RemComp<ActiveTimerTriggerComponent>(uid);
|
|
|
|
// In case this is a re-usable grenade, un-prime it.
|
|
if (TryComp<AppearanceComponent>(uid, out var appearance))
|
|
_appearance.SetData(uid, TriggerVisuals.VisualState, TriggerVisualState.Unprimed, appearance);
|
|
}
|
|
}
|
|
|
|
private void UpdateRepeat()
|
|
{
|
|
var now = _timing.CurTime;
|
|
var query = EntityQueryEnumerator<RepeatingTriggerComponent>();
|
|
while (query.MoveNext(out var uid, out var comp))
|
|
{
|
|
if (comp.NextTrigger > now)
|
|
continue;
|
|
|
|
comp.NextTrigger = now + comp.Delay;
|
|
Trigger(uid);
|
|
}
|
|
}
|
|
}
|
|
}
|