Files
wwdpublic/Content.Server/Cocoon/CocoonerSystem.cs
Aiden 2b10679f87 Cocoon Cleanup & Minor Bloodsucker Tweaks (#1058)
# Description

- Generalizes cocooning
- Allows any mob to be cocooned
- Cocoon bloodsucking moved to vampirism system
- Any blood sucker can drink from cocoons
- Vampirism no longer fails if bloodstream isn't normal blood, but gives
a pop up
- Vampirism `WebRequired` actually works in a way that makes sense
- Adds cocooning and bloodsucker to all spider mobs + Arachnids

resolves #978

---

# Changelog

🆑
- tweak: All spiders, arachne, and arachnids can cocoon mobs, and drink
their blood.

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Co-authored-by: VMSolidus <evilexecutive@gmail.com>
2024-10-19 15:04:27 +07:00

133 lines
5.5 KiB
C#

using Content.Shared.Cocoon;
using Content.Shared.IdentityManagement;
using Content.Shared.Verbs;
using Content.Shared.DoAfter;
using Content.Shared.Stunnable;
using Content.Shared.Eye.Blinding.Systems;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Damage;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Humanoid;
using Content.Server.Popups;
using Content.Server.DoAfter;
using Content.Server.Speech.Components;
using Robust.Shared.Containers;
using Content.Shared.Mobs.Components;
namespace Content.Server.Cocoon
{
public sealed class CocooningSystem : EntitySystem
{
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly DoAfterSystem _doAfter = default!;
[Dependency] private readonly ItemSlotsSystem _itemSlots = default!;
[Dependency] private readonly BlindableSystem _blindableSystem = default!;
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
private const string BodySlot = "body_slot";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CocoonerComponent, GetVerbsEvent<InnateVerb>>(AddCocoonVerb);
SubscribeLocalEvent<CocoonComponent, EntInsertedIntoContainerMessage>(OnCocEntInserted);
SubscribeLocalEvent<CocoonComponent, EntRemovedFromContainerMessage>(OnCocEntRemoved);
SubscribeLocalEvent<CocoonComponent, DamageChangedEvent>(OnDamageChanged);
SubscribeLocalEvent<CocoonerComponent, CocoonDoAfterEvent>(OnCocoonDoAfter);
}
private void AddCocoonVerb(EntityUid uid, CocoonerComponent component, GetVerbsEvent<InnateVerb> args)
{
if (!args.CanAccess || !args.CanInteract || !HasComp<MobStateComponent>(args.Target))
return;
InnateVerb verb = new()
{
Act = () =>
{
StartCocooning(uid, component, args.Target);
},
Text = Loc.GetString("cocoon"),
Priority = 2
};
args.Verbs.Add(verb);
}
private void OnCocEntInserted(EntityUid uid, CocoonComponent component, EntInsertedIntoContainerMessage args)
{
component.Victim = args.Entity;
if (TryComp<ReplacementAccentComponent>(args.Entity, out var currentAccent))
component.OldAccent = currentAccent.Accent;
EnsureComp<ReplacementAccentComponent>(args.Entity).Accent = "mumble";
EnsureComp<StunnedComponent>(args.Entity);
_blindableSystem.UpdateIsBlind(args.Entity);
}
private void OnCocEntRemoved(EntityUid uid, CocoonComponent component, EntRemovedFromContainerMessage args)
{
if (TryComp<ReplacementAccentComponent>(args.Entity, out var replacement))
replacement.Accent = component.OldAccent ?? replacement.Accent;
else
RemComp<ReplacementAccentComponent>(args.Entity);
RemComp<StunnedComponent>(args.Entity);
_blindableSystem.UpdateIsBlind(args.Entity);
}
private void OnDamageChanged(EntityUid uid, CocoonComponent component, DamageChangedEvent args)
{
if (!args.DamageIncreased || args.DamageDelta == null || component.Victim == null)
return;
var damage = args.DamageDelta * component.DamagePassthrough;
_damageableSystem.TryChangeDamage(component.Victim, damage);
}
private void StartCocooning(EntityUid uid, CocoonerComponent component, EntityUid target)
{
_popupSystem.PopupEntity(Loc.GetString("cocoon-start-third-person", ("target", Identity.Entity(target, EntityManager)), ("spider", Identity.Entity(uid, EntityManager))), uid,
Shared.Popups.PopupType.MediumCaution);
var delay = component.CocoonDelay;
if (HasComp<KnockedDownComponent>(target))
delay *= component.CocoonKnockdownMultiplier;
var args = new DoAfterArgs(EntityManager, uid, delay, new CocoonDoAfterEvent(), uid, target: target)
{
BreakOnUserMove = true,
BreakOnTargetMove = true,
};
_doAfter.TryStartDoAfter(args);
}
private void OnCocoonDoAfter(EntityUid uid, CocoonerComponent component, CocoonDoAfterEvent args)
{
if (args.Handled || args.Cancelled || args.Args.Target == null)
return;
var spawnProto = HasComp<HumanoidAppearanceComponent>(args.Args.Target) ? "CocoonedHumanoid" : "CocoonSmall";
Transform(args.Args.Target.Value).AttachToGridOrMap();
var cocoon = Spawn(spawnProto, Transform(args.Args.Target.Value).Coordinates);
if (!TryComp<ItemSlotsComponent>(cocoon, out var slots))
return;
_itemSlots.SetLock(cocoon, BodySlot, false, slots);
_itemSlots.TryInsert(cocoon, BodySlot, args.Args.Target.Value, args.Args.User);
_itemSlots.SetLock(cocoon, BodySlot, true, slots);
var impact = (spawnProto == "CocoonedHumanoid") ? LogImpact.High : LogImpact.Medium;
_adminLogger.Add(LogType.Action, impact, $"{ToPrettyString(args.Args.User):player} cocooned {ToPrettyString(args.Args.Target.Value):target}");
args.Handled = true;
}
}
}