Files
wwdpublic/Content.Shared/Interaction/Components/BlockMovementComponent.cs
Psychpsyo 21ac70eae3 Re-add improved random sentience event (#29123)
* Re-add improved random sentience event

* Make randomly sentient PDA more likely

* Make vending machine sentience less likely

* Make requested changes

* Make randomly sentient captain's gear more likely

* Sentient captain sabre has pirate accent

* Tweak new random sentient object a bit more

* Sentient PDA improvements

* Apply recommended fixes

* Add requested changes

* Fix merge conflict

(cherry picked from commit 00adaa3c6bdde35da592e7164be0a23dbd6cb407)
2025-01-14 02:05:05 +03:00

14 lines
348 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Interaction.Components;
/// <summary>
/// This is used for entities which cannot move or interact in any way.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class BlockMovementComponent : Component
{
[DataField]
public bool BlockInteraction = true;
}