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# Description Bug fixes: - Re-enable damage examine for embeddable passive damage after the Wizmerge for Station AI wiped it (https://github.com/Simple-Station/Einstein-Engines/pull/1351) - Fixed a bug where emags did not have embed passive damage (due to `DamageOtherOnHitStartupEvent` only raising when `MeleeWeaponComponent` exists on the entity) Tweaks: - Added a stamina cost to spears, 6 stamina, and removed spears dealing damage to itself when thrown - Floor tiles will now break when thrown 10 times instead of 4 times - Added the MetalThud sound effect for structures when thrown, and increased the base thrown damage of structures slightly from 8 to 9 Damage examine is now sorted properly. From top to bottom: - Gun damage - Melee weapon damage - Throwing weapon damage - Embed passive damage ## Media **Laser rifle sorted damage examine**  **Spear sorted damage examine**  **Emag stats**  ## Changelog 🆑 Skubman - fix: Fixed embeddable damage over time not showing when examining an item's damage values. - fix: Fixed the emag not dealing passive damage when embedded on a target. - tweak: Examining an item's damage values now shows values in a sorted order. From top to bottom: gun damage, melee damage, throwing damage, embedded damage. - tweak: Spears now have a 6 stamina cost when thrown, and they no longer break when thrown enough times. - tweak: Floor tiles now break when thrown 10 times instead of 4 times. - tweak: Closets, lockers and crates now play the proper sound effect when thrown (by Space Wind). (cherry picked from commit 6c70875882cb9435a6172ef103660e0fcf1d27fd)