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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description the adding AI is now up to y'all because i'm not touching loadout code for name datasets, but it shouldn't be too bad from here --------- Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> Signed-off-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: themias <89101928+themias@users.noreply.github.com> Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com> Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Intoxicating-Innocence <188202277+Intoxicating-Innocence@users.noreply.github.com> Co-authored-by: Saphire <lattice@saphi.re> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: CaasGit <87243814+CaasGit@users.noreply.github.com> Co-authored-by: BramvanZijp <56019239+BramvanZijp@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: NakataRin <45946146+NakataRin@users.noreply.github.com> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: SlamBamActionman <slambamactionman@gmail.com> Co-authored-by: Doomsdrayk <robotdoughnut@comcast.net> Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com> Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Julian Giebel <juliangiebel@live.de> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com> Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com> Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: no <165581243+pissdemon@users.noreply.github.com> Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com> Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com> Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> Co-authored-by: TGRCDev <tgrc@tgrc.dev> Co-authored-by: Milon <milonpl.git@proton.me> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: Fildrance <fildrance@gmail.com> Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> Co-authored-by: chavonadelal <156101927+chavonadelal@users.noreply.github.com> Co-authored-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: ArchRBX <5040911+ArchRBX@users.noreply.github.com> Co-authored-by: archrbx <punk.gear5260@fastmail.com> Co-authored-by: Radezolid <snappednexus@gmail.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: EmoGarbage404 <retron404@gmail.com> Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com> Co-authored-by: Velcroboy <velcroboy333@hotmail.com> Co-authored-by: neuPanda <chriseparton@gmail.com> Co-authored-by: neuPanda <spainman0@yahoo.com> Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com> Co-authored-by: Whatstone <whatston3@gmail.com> Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com> (cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
155 lines
6.0 KiB
C#
155 lines
6.0 KiB
C#
using Content.Server.GameTicking;
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using Content.Shared.Damage;
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using Content.Shared.Database;
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using Content.Shared.Hands.Components;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Item;
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using Content.Shared.Mind;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Popups;
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using Content.Shared.Tag;
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using Robust.Shared.Player;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Chat;
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using Content.Shared.Mind.Components;
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namespace Content.Server.Chat;
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public sealed class SuicideSystem : EntitySystem
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{
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[Dependency] private readonly EntityLookupSystem _entityLookupSystem = default!;
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[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
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[Dependency] private readonly TagSystem _tagSystem = default!;
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[Dependency] private readonly MobStateSystem _mobState = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly GameTicker _gameTicker = default!;
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[Dependency] private readonly SharedSuicideSystem _suicide = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<DamageableComponent, SuicideEvent>(OnDamageableSuicide);
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SubscribeLocalEvent<MobStateComponent, SuicideEvent>(OnEnvironmentalSuicide);
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SubscribeLocalEvent<MindContainerComponent, SuicideGhostEvent>(OnSuicideGhost);
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}
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/// <summary>
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/// Calling this function will attempt to kill the user by suiciding on objects in the surrounding area
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/// or by applying a lethal amount of damage to the user with the default method.
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/// Used when writing /suicide
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/// </summary>
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public bool Suicide(EntityUid victim)
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{
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// Can't suicide if we're already dead
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if (!TryComp<MobStateComponent>(victim, out var mobState) || _mobState.IsDead(victim, mobState))
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return false;
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var suicideGhostEvent = new SuicideGhostEvent(victim);
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RaiseLocalEvent(victim, suicideGhostEvent);
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// Suicide is considered a fail if the user wasn't able to ghost
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// Suiciding with the CannotSuicide tag will ghost the player but not kill the body
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if (!suicideGhostEvent.Handled || _tagSystem.HasTag(victim, "CannotSuicide"))
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return false;
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_adminLogger.Add(LogType.Mind, $"{EntityManager.ToPrettyString(victim):player} is attempting to suicide");
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var suicideEvent = new SuicideEvent(victim);
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RaiseLocalEvent(victim, suicideEvent);
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_adminLogger.Add(LogType.Mind, $"{EntityManager.ToPrettyString(victim):player} suicided.");
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return true;
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}
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/// <summary>
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/// Event subscription created to handle the ghosting aspect relating to suicides
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/// Mainly useful when you can raise an event in Shared and can't call Suicide() directly
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/// </summary>
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private void OnSuicideGhost(Entity<MindContainerComponent> victim, ref SuicideGhostEvent args)
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{
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if (args.Handled)
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return;
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if (victim.Comp.Mind == null)
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return;
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if (!TryComp<MindComponent>(victim.Comp.Mind, out var mindComponent))
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return;
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// CannotSuicide tag will allow the user to ghost, but also return to their mind
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// This is kind of weird, not sure what it applies to?
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if (_tagSystem.HasTag(victim, "CannotSuicide"))
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args.CanReturnToBody = true;
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if (_gameTicker.OnGhostAttempt(victim.Comp.Mind.Value, args.CanReturnToBody, mind: mindComponent))
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args.Handled = true;
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}
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/// <summary>
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/// Raise event to attempt to use held item, or surrounding entities to attempt to commit suicide
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/// </summary>
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private void OnEnvironmentalSuicide(Entity<MobStateComponent> victim, ref SuicideEvent args)
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{
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if (args.Handled || _mobState.IsCritical(victim))
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return;
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var suicideByEnvironmentEvent = new SuicideByEnvironmentEvent(victim);
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// Try to suicide by raising an event on the held item
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if (EntityManager.TryGetComponent(victim, out HandsComponent? handsComponent)
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&& handsComponent.ActiveHandEntity is { } item)
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{
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RaiseLocalEvent(item, suicideByEnvironmentEvent);
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if (suicideByEnvironmentEvent.Handled)
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{
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args.Handled = suicideByEnvironmentEvent.Handled;
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return;
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}
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}
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// Try to suicide by nearby entities, like Microwaves or Crematoriums, by raising an event on it
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// Returns upon being handled by any entity
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var itemQuery = GetEntityQuery<ItemComponent>();
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foreach (var entity in _entityLookupSystem.GetEntitiesInRange(victim, 1, LookupFlags.Approximate | LookupFlags.Static))
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{
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// Skip any nearby items that can be picked up, we already checked the active held item above
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if (itemQuery.HasComponent(entity))
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continue;
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RaiseLocalEvent(entity, suicideByEnvironmentEvent);
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if (!suicideByEnvironmentEvent.Handled)
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continue;
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args.Handled = suicideByEnvironmentEvent.Handled;
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return;
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}
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}
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/// <summary>
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/// Default suicide behavior for any kind of entity that can take damage
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/// </summary>
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private void OnDamageableSuicide(Entity<DamageableComponent> victim, ref SuicideEvent args)
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{
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if (args.Handled)
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return;
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var othersMessage = Loc.GetString("suicide-command-default-text-others", ("name", victim));
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_popup.PopupEntity(othersMessage, victim, Filter.PvsExcept(victim), true);
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var selfMessage = Loc.GetString("suicide-command-default-text-self");
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_popup.PopupEntity(selfMessage, victim, victim);
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if (args.DamageSpecifier != null)
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{
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_suicide.ApplyLethalDamage(victim, args.DamageSpecifier);
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args.Handled = true;
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return;
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}
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args.DamageType ??= "Bloodloss";
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_suicide.ApplyLethalDamage(victim, args.DamageType);
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args.Handled = true;
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}
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}
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