mirror of
https://github.com/WWhiteDreamProject/wwdpublic.git
synced 2026-04-17 05:27:38 +03:00
Contains: - Storage UI v2, required for removing DeferredClose. - Stock market refactor (mostly some basic changes to stock market, didn't want to make a whole other PR for it) - Make guidebook remember where you left off - Any other PRs are purely for fixing issues related to the above PRs or the engine update. 🆑 - add: Ported Storage UI v2. - tweak: The guidebook will now remember where you left off. --------- Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: 12rabbits <53499656+12rabbits@users.noreply.github.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com> Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com> Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> (cherry picked from commit 3c37ff1c48637d1cdf8bc3c6b1412dad338ea205)
81 lines
1.6 KiB
C#
81 lines
1.6 KiB
C#
using Content.Client.UserInterface.Systems.Storage;
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using Content.Client.UserInterface.Systems.Storage.Controls;
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using Content.Shared.Storage;
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using JetBrains.Annotations;
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using Robust.Client.UserInterface;
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namespace Content.Client.Storage;
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[UsedImplicitly]
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public sealed class StorageBoundUserInterface : BoundUserInterface
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{
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private StorageWindow? _window;
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public StorageBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
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{
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}
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protected override void Open()
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{
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base.Open();
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_window = IoCManager.Resolve<IUserInterfaceManager>()
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.GetUIController<StorageUIController>()
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.CreateStorageWindow(Owner);
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if (EntMan.TryGetComponent(Owner, out StorageComponent? storage))
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{
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_window.UpdateContainer((Owner, storage));
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}
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_window.OnClose += Close;
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_window.FlagDirty();
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}
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public void Refresh()
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{
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_window?.FlagDirty();
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}
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public void Reclaim()
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{
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if (_window == null)
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return;
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_window.OnClose -= Close;
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_window.Orphan();
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_window = null;
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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Reclaim();
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}
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public void Hide()
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{
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if (_window == null)
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return;
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_window.Visible = false;
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}
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public void Show()
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{
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if (_window == null)
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return;
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_window.Visible = true;
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}
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public void ReOpen()
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{
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_window?.Orphan();
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_window = null;
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Open();
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}
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}
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