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107 lines
3.1 KiB
C#
107 lines
3.1 KiB
C#
using Content.Shared._Goobstation.TableSlam; // Goobstation - Table SLam
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using Content.Shared.Alert;
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using Content.Shared.Movement.Pulling.Systems; // Goobstation
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Movement.Pulling.Components;
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/// <summary>
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/// Specifies an entity as being pullable by an entity with <see cref="PullerComponent"/>
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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[Access(typeof(Systems.PullingSystem), typeof(TableSlamSystem))]
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public sealed partial class PullableComponent : Component
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{
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/// <summary>
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/// The current entity pulling this component.
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/// </summary>
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[AutoNetworkedField, DataField]
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public EntityUid? Puller;
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/// <summary>
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/// The pull joint.
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/// </summary>
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[AutoNetworkedField, DataField]
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public string? PullJointId;
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public bool BeingPulled => Puller != null;
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/// <summary>
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/// If the physics component has FixedRotation should we keep it upon being pulled
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/// </summary>
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[Access(typeof(Systems.PullingSystem), Other = AccessPermissions.ReadExecute)]
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[ViewVariables(VVAccess.ReadWrite), DataField("fixedRotation")]
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public bool FixedRotationOnPull;
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/// <summary>
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/// What the pullable's fixedrotation was set to before being pulled.
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/// </summary>
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[Access(typeof(Systems.PullingSystem), Other = AccessPermissions.ReadExecute)]
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[AutoNetworkedField, DataField]
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public bool PrevFixedRotation;
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[DataField]
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public Dictionary<GrabStage, short> PulledAlertAlertSeverity = new()
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{
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{ GrabStage.No, 0 },
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{ GrabStage.Soft, 1 },
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{ GrabStage.Hard, 2 },
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{ GrabStage.Suffocate, 3 },
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};
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// WWDP edit start
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[AutoNetworkedField, DataField]
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public float EscapeAttemptCooldown = 1; // In seconds
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[AutoNetworkedField]
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public bool DisplayedCooldownPopup = true;
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// WWDP edit end
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[AutoNetworkedField, DataField]
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public GrabStage GrabStage = GrabStage.No;
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[AutoNetworkedField, DataField]
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public float GrabEscapeChance = 1f;
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[AutoNetworkedField]
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public TimeSpan NextEscapeAttempt = TimeSpan.Zero;
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/// <summary>
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/// If this pullable being tabled.
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/// </summary>
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[DataField, AutoNetworkedField]
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public bool BeingTabled = false;
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/// <summary>
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/// Constant for tabling throw math
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/// </summary>
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[DataField]
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public float BasedTabledForceSpeed = 5f;
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/// <summary>
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/// Stamina damage. taken on tabled
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/// </summary>
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[DataField]
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public float TabledStaminaDamage = 40f;
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/// <summary>
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/// Damage taken on being tabled.
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/// </summary>
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[DataField]
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public float TabledDamage = 5f;
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// Goobstation end
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/// <summary>
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/// Whether the entity is currently being actively pushed by the puller.
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/// If true, the entity will be able to enter disposals upon colliding with them, and the like.
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/// </summary>
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[DataField, AutoNetworkedField]
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public bool BeingActivelyPushed = false;
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[DataField]
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public ProtoId<AlertPrototype> PulledAlert = "Pulled";
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}
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public sealed partial class StopBeingPulledAlertEvent : BaseAlertEvent;
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